mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-21 08:25:05 -05:00
Update gamebuino
This commit is contained in:
parent
32740125d6
commit
ed60db66e4
@ -2,7 +2,15 @@
|
|||||||
@file main_gbmeta.ino
|
@file main_gbmeta.ino
|
||||||
|
|
||||||
This is Gamebuino Meta implementation of the game front end, using the
|
This is Gamebuino Meta implementation of the game front end, using the
|
||||||
official library.
|
official library. Leaving out the library bloat could probably optimize this.
|
||||||
|
|
||||||
|
To compile using Arduin IDE you need to copy this file as well as all
|
||||||
|
necessary .h files into a project folder, then open the project and compile.
|
||||||
|
Do NOT put .c and .cpp files into the folder, stupid Arduino tries to compile
|
||||||
|
them even if they're not needed.
|
||||||
|
|
||||||
|
DON'T FORGET to set compiler flag to -O3 (default is -Os). With Arduino IDE
|
||||||
|
this is done in platform.txt file.
|
||||||
|
|
||||||
by Miloslav Ciz (drummyfish), 2019
|
by Miloslav Ciz (drummyfish), 2019
|
||||||
|
|
||||||
@ -14,9 +22,6 @@
|
|||||||
|
|
||||||
#include <Gamebuino-Meta.h>
|
#include <Gamebuino-Meta.h>
|
||||||
|
|
||||||
#define SFG_IMMORTAL 1
|
|
||||||
#define SFG_INFINITE_AMMO 1
|
|
||||||
|
|
||||||
#define SFG_ARDUINO 1
|
#define SFG_ARDUINO 1
|
||||||
#define SFG_CAN_EXIT 0
|
#define SFG_CAN_EXIT 0
|
||||||
#define SFG_FPS 17
|
#define SFG_FPS 17
|
||||||
@ -25,10 +30,10 @@
|
|||||||
#define SFG_RESOLUTION_SCALEDOWN 1
|
#define SFG_RESOLUTION_SCALEDOWN 1
|
||||||
#define SFG_RAYCASTING_MAX_STEPS 11
|
#define SFG_RAYCASTING_MAX_STEPS 11
|
||||||
#define SFG_RAYCASTING_MAX_HITS 3
|
#define SFG_RAYCASTING_MAX_HITS 3
|
||||||
#define SFG_RAYCASTING_SUBSAMPLE 3
|
#define SFG_RAYCASTING_SUBSAMPLE 2
|
||||||
#define SFG_DIMINISH_SPRITES 0
|
#define SFG_DIMINISH_SPRITES 0
|
||||||
#define SFG_DITHERED_SHADOW 0
|
#define SFG_DITHERED_SHADOW 0
|
||||||
#define SFG_PLAYER_TURN_SPEED 150
|
#define SFG_PLAYER_TURN_SPEED 135
|
||||||
|
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user