mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-12-21 23:08:49 -05:00
Update TODO
This commit is contained in:
parent
ed571c3328
commit
d312b26eb8
5
TODO.txt
5
TODO.txt
@ -1,7 +1,6 @@
|
||||
general:
|
||||
|
||||
- Architecture change: make platform files compilable and move main.c to game.h
|
||||
(so that pokitto is .cpp, GB is .ino etc.).
|
||||
- Ability to play SFX slower to e.g. give some monsters lower pitch?
|
||||
- Rewrite python scripts to C (faster, less bloat).
|
||||
- Try to recolor textures and give them a bit more of variety.
|
||||
- Make monsters die when squeezed?
|
||||
@ -188,6 +187,8 @@ done:
|
||||
- if space left, try blurring (lerp) the level background, see how it looks
|
||||
- replace textures in distace with constant color for performance (setting)?
|
||||
- enemies close to a wall often don't get drawn
|
||||
- Architecture change: make platform files compilable and move main.c to game.h
|
||||
(so that pokitto is .cpp, GB is .ino etc.).
|
||||
|
||||
scratched:
|
||||
- try to make z-buffer 3 line instead of 1D, possibly like this (to keep
|
||||
|
@ -4,7 +4,9 @@
|
||||
This file contains settings (or setting hints) for the game. Values here can
|
||||
fine tune performance vs quality and personalize the final compiled game. Some
|
||||
of these settings may be overriden by the specific platform used according to
|
||||
its limitations.
|
||||
its limitations. You are advised to NOT change value in this file directly,
|
||||
but rather predefine them somewhere before this file gets included, e.g. in
|
||||
you personal settings file.
|
||||
|
||||
by Miloslav Ciz (drummyfish), 2019
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user