diff --git a/sounds.h b/sounds.h index 19097ec..2819ad6 100644 --- a/sounds.h +++ b/sounds.h @@ -63,32 +63,32 @@ uint8_t SFG_getNextMusicSample() uint32_t result; - #define T SFG_MusicState.t - #define T2 SFG_MusicState.t2 - #define N11T SFG_MusicState.n11t + #define S SFG_MusicState.t + #define S2 SFG_MusicState.t2 + #define N11S SFG_MusicState.n11t switch (SFG_MusicState.track) // individual music tracks { case 0: { - uint32_t a = ((T >> 7) | (T >> 9) | (~T << 1) | T); - result = ((T) & 65536 ? (a & (((T2) >> 16) & 0x09)) : ~a); + uint32_t a = ((S >> 7) | (S >> 9) | (~S << 1) | S); + result = ((S) & 65536 ? (a & (((S2) >> 16) & 0x09)) : ~a); - SFG_MusicState.t2 += T; + SFG_MusicState.t2 += S; break; } case 1: { - result = (T & (3 << (((T >> 10) ^ ((T >> 10) << (T >> 6)))))); + result = (S & (3 << (((S >> 10) ^ ((S >> 10) << (S >> 6)))))); break; } case 2: { - result = ~((((T >> (T >> 2)) | (T >> (T >> 5))) & 0x12) << 1) | (T >> 11); + result = ~((((S >> (S >> 2)) | (S >> (S >> 5))) & 0x12) << 1) | (S >> 11); break; } @@ -96,8 +96,8 @@ uint8_t SFG_getNextMusicSample() case 3: { result = - ((((T >> (T >> 2)) + (T >> (T >> 7)))) & 0x3f | (T >> 5) | (T >> 11)) - & (T & (32768 | 8192) ? 0xf0 : 0x30); + ((((S >> (S >> 2)) + (S >> (S >> 7)))) & 0x3f | (S >> 5) | (S >> 11)) + & (S & (32768 | 8192) ? 0xf0 : 0x30); break; } @@ -105,8 +105,8 @@ uint8_t SFG_getNextMusicSample() case 4: { result = - ((0x47 >> (T >> 9)) & (T >> T)) | (0x57 >> (T >> 7)) | - (0x06 >> (T >> (((N11T) >> 14) & 0x0e))); + ((0x47 >> (S >> 9)) & (S >> S)) | (0x57 >> (S >> 7)) | + (0x06 >> (S >> (((N11S) >> 14) & 0x0e))); SFG_MusicState.n11t += 11; @@ -115,10 +115,10 @@ uint8_t SFG_getNextMusicSample() case 5: { - uint32_t a = T >> (T >> 6); - uint32_t b = 0x011121 >> ((a + T) >> 11); + uint32_t a = S >> (S >> 6); + uint32_t b = 0x011121 >> ((a + S) >> 11); result = - (((T >> 9) + (T ^ (T << 1))) & (0x7f >> ((T >> 15) & 0x03))) & (b + a); + (((S >> 9) + (S ^ (S << 1))) & (0x7f >> ((S >> 15) & 0x03))) & (b + a); break; } @@ -128,9 +128,9 @@ uint8_t SFG_getNextMusicSample() break; } - #undef t - #undef t2 - #undef n11t + #undef S + #undef S2 + #undef N11S SFG_MusicState.t += 1;