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@ -63,10 +63,13 @@ uint8_t SFG_getNextMusicSample()
@@ -63,10 +63,13 @@ uint8_t SFG_getNextMusicSample()
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uint32_t result; |
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#define S SFG_MusicState.t |
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#define S SFG_MusicState.t // can't use "T" because of a C++ template
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#define S2 SFG_MusicState.t2 |
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#define N11S SFG_MusicState.n11t |
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/* CAREFUL! Bit shifts in any direction by amount greater than data type
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width (32) are undefined behavior. Use % 32. */ |
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switch (SFG_MusicState.track) // individual music tracks
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{ |
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case 0: |
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@ -81,14 +84,17 @@ uint8_t SFG_getNextMusicSample()
@@ -81,14 +84,17 @@ uint8_t SFG_getNextMusicSample()
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case 1: |
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{ |
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result = (S & (3 << (((S >> 10) ^ ((S >> 10) << (S >> 6)))))); |
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uint32_t a = (S >> 10); |
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result = S & (3 << (((a ^ (a << ((S >> 6) % 32)))) % 32)); |
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break; |
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} |
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case 2: |
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{ |
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result = ~((((S >> (S >> 2)) | (S >> (S >> 5))) & 0x12) << 1) | (S >> 11); |
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result =
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~((((S >> ((S >> 2) % 32)) | (S >> ((S >> 5) % 32))) & 0x12) << 1)
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| (S >> 11); |
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break; |
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} |
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@ -96,8 +102,8 @@ uint8_t SFG_getNextMusicSample()
@@ -96,8 +102,8 @@ uint8_t SFG_getNextMusicSample()
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case 3: |
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{ |
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result = |
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((((S >> (S >> 2)) + (S >> (S >> 7)))) & 0x3f | (S >> 5) | (S >> 11)) |
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& (S & (32768 | 8192) ? 0xf0 : 0x30); |
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((((S >> ((S >> 2) % 32)) + (S >> ((S >> 7) % 32)))) & 0x3f | (S >> 5) |
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| (S >> 11)) & (S & (32768 | 8192) ? 0xf0 : 0x30); |
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break; |
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} |
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@ -105,8 +111,9 @@ uint8_t SFG_getNextMusicSample()
@@ -105,8 +111,9 @@ uint8_t SFG_getNextMusicSample()
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case 4: |
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{ |
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result = |
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((0x47 >> (S >> 9)) & (S >> S)) | (0x57 >> (S >> 7)) | |
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(0x06 >> (S >> (((N11S) >> 14) & 0x0e))); |
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((0x47 >> ((S >> 9) % 32)) & (S >> (S % 32))) |
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(0x57 >> ((S >> 7) % 32)) | |
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(0x06 >> ((S >> ((((N11S) >> 14) & 0x0e) % 32)) % 32)); |
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SFG_MusicState.n11t += 11; |
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@ -115,10 +122,11 @@ uint8_t SFG_getNextMusicSample()
@@ -115,10 +122,11 @@ uint8_t SFG_getNextMusicSample()
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case 5: |
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{ |
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uint32_t a = S >> (S >> 6); |
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uint32_t b = 0x011121 >> ((a + S) >> 11); |
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result = |
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(((S >> 9) + (S ^ (S << 1))) & (0x7f >> ((S >> 15) & 0x03))) & (b + a); |
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uint32_t a = S >> ((S >> 6) % 32); |
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uint32_t b = 0x011121 >> (((a + S) >> 11) % 32); |
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result =
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(((S >> 9) + (S ^ (S << 1))) & (0x7f >> (((S >> 15) & 0x03) % 32)))
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& (b + a); |
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break; |
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} |
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