Update sprites

This commit is contained in:
Miloslav Číž 2020-03-01 10:14:30 +01:00
parent e80bf9d9d8
commit b3aaf3451a
4 changed files with 34 additions and 34 deletions

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@ -559,24 +559,24 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
0,0,1,17,0,0,0,0,0,0
},
{ // 8, computer terminal
175,0,1,85,5,4,23,9,6,26,80,65,84,161,194,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
175,0,1,85,5,4,23,6,9,26,80,65,2,84,161,194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,17,0,1,17,17,17,17,17,17,16,0,0,0,0,0,1,132,0,22,102,102,102,102,
102,102,97,1,17,0,0,221,209,133,1,99,51,51,51,51,51,53,187,27,75,17,17,221,17,
69,22,57,241,17,17,17,17,251,83,54,74,118,109,211,106,69,22,63,148,68,68,68,73,
21,51,54,74,125,221,51,25,69,22,49,66,34,34,34,36,19,68,54,90,221,124,60,169,69,
21,177,66,226,226,34,36,19,136,54,90,115,51,202,137,69,22,49,66,226,34,34,36,19,
136,54,90,124,199,168,137,69,22,49,66,226,226,34,36,243,136,54,90,17,122,136,73,
69,22,49,66,226,34,34,36,147,136,54,90,88,136,68,89,69,22,49,66,226,34,34,36,
147,136,54,90,148,68,85,89,69,22,49,66,34,34,34,36,147,136,54,90,181,85,85,89,
69,22,49,78,238,238,238,228,147,136,54,90,185,153,149,89,69,22,49,66,34,34,34,
36,147,136,54,90,185,153,153,153,69,22,49,66,34,34,34,36,252,136,54,90,17,122,
187,153,85,22,49,66,34,34,34,36,19,136,54,90,124,199,171,187,69,21,177,66,34,34,
34,36,28,136,54,90,115,51,202,187,85,22,49,66,34,34,34,36,19,68,54,90,115,204,
60,171,149,22,63,148,68,68,68,73,21,51,54,74,115,204,51,27,89,22,57,241,17,17,
17,17,251,83,54,74,119,119,119,122,149,1,51,51,51,51,51,51,53,187,27,75,17,17,
17,17,153,0,23,119,119,119,119,119,119,113,1,17,0,0,0,1,153,0,1,17,17,17,17,17,
17,16,0,0,0,0,0,1,187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,17,0,1,17,17,17,17,17,17,0,1,16,0,0,0,1,116,0,22,101,101,102,102,102,
101,16,1,65,0,0,238,225,117,1,99,53,53,51,51,51,53,187,27,75,17,17,238,17,69,22,
60,129,17,17,17,17,139,83,102,74,140,158,233,154,69,22,56,148,68,68,68,73,21,51,
54,74,142,238,51,25,69,22,49,66,34,34,34,36,19,68,54,90,238,141,61,169,69,21,
177,66,242,242,34,36,19,119,54,202,131,51,218,121,69,22,49,66,242,34,34,36,31,
119,54,90,141,216,167,121,69,22,49,66,242,242,34,36,131,119,54,202,17,138,119,
73,69,22,49,66,242,34,34,36,207,119,54,90,87,119,68,89,69,22,49,66,242,34,34,36,
195,119,54,90,148,68,85,89,69,22,49,66,34,34,34,36,195,119,54,90,181,85,85,89,
69,22,49,79,255,255,255,244,195,119,54,202,185,153,149,89,69,22,49,66,34,34,34,
36,195,119,54,90,185,153,153,153,69,22,49,66,34,34,34,36,140,119,54,90,17,138,
187,153,85,22,49,66,34,34,34,36,19,119,54,202,141,216,171,187,69,21,177,66,34,
34,34,36,28,119,54,90,131,51,218,187,85,22,49,66,34,34,34,36,19,68,54,90,133,85,
93,171,149,22,56,148,68,68,68,73,21,51,54,74,141,221,93,27,89,22,60,129,17,17,
17,17,139,83,54,74,136,136,136,138,149,1,51,60,60,51,51,51,53,187,27,75,17,17,
17,17,153,0,24,140,140,136,136,136,136,16,1,65,0,0,0,1,153,0,1,17,17,17,17,17,
17,0,1,16,0,0,0,1,187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0
},
@ -712,23 +712,23 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
},
{ // 2, machine gun
175,4,3,2,0,1,6,60,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
175,4,2,3,0,1,5,6,60,59,50,53,61,62,73,74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,68,68,64,0,0,0,0,0,0,0,
0,0,0,0,68,19,51,85,84,68,68,64,0,0,0,0,0,0,0,4,97,51,53,85,86,102,18,52,0,0,0,
0,0,0,0,70,19,53,85,99,54,97,34,53,0,0,0,0,0,0,0,65,85,86,51,102,102,18,34,53,0,
0,0,0,0,0,4,85,99,54,102,102,97,33,18,53,0,0,0,0,0,0,70,102,102,136,129,119,114,
33,35,53,0,0,0,0,0,4,129,17,17,17,17,23,114,34,35,53,0,0,0,0,68,67,17,17,17,119,
34,34,34,35,85,85,0,0,4,68,135,130,17,34,34,119,17,33,33,34,120,136,0,4,70,118,
118,98,18,113,17,17,17,17,17,34,17,24,0,4,55,39,39,114,18,17,17,17,17,17,17,34,
17,17,0,4,66,50,50,35,18,17,17,17,17,17,17,34,17,17,0,0,4,68,53,51,113,136,136,
129,17,17,17,34,113,17,0,0,0,0,68,67,113,17,17,24,136,136,130,35,85,85,0,0,0,0,
0,4,39,17,17,17,17,17,114,34,37,85,0,0,0,0,0,0,67,51,51,34,33,23,114,34,35,53,0,
0,0,0,0,0,4,69,53,83,51,51,50,33,34,53,0,0,0,0,0,0,0,65,85,83,85,51,51,33,18,53,
0,0,0,0,0,0,0,65,51,85,85,53,83,50,34,53,0,0,0,0,0,0,0,4,19,51,85,85,83,51,34,
52,0,0,0,0,0,0,0,0,68,19,53,85,84,68,68,64,0,0,0,0,0,0,0,0,0,68,68,68,64,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,68,68,64,0,0,0,0,
0,0,0,0,0,0,0,68,18,34,85,84,68,68,64,0,0,0,0,0,0,0,4,113,34,37,85,87,119,19,
164,0,0,0,0,0,0,0,71,18,37,85,114,39,113,49,245,0,0,0,0,0,0,0,65,85,87,34,119,
119,17,17,37,0,0,0,0,0,0,4,85,114,39,119,119,118,22,19,37,0,0,0,0,0,0,71,119,
119,17,97,140,177,17,50,37,0,0,0,0,0,4,97,17,51,49,17,27,177,51,162,85,0,0,0,0,
68,66,17,19,51,152,50,35,51,162,85,85,0,0,4,68,104,99,17,58,35,136,22,22,49,51,
134,102,0,4,71,151,135,115,19,147,49,17,102,102,17,51,17,22,0,4,233,40,56,210,
19,51,49,17,102,97,17,51,17,17,0,4,66,35,33,18,19,51,17,22,102,17,22,51,17,17,0,
0,4,68,50,53,147,23,118,102,102,17,102,51,129,17,0,0,0,0,68,69,147,49,17,103,
119,103,113,162,85,85,0,0,0,0,0,4,41,17,22,102,17,22,195,51,162,85,0,0,0,0,0,0,
66,34,34,51,54,108,131,51,50,37,0,0,0,0,0,0,4,69,37,82,34,34,35,49,51,37,0,0,0,
0,0,0,0,65,85,82,85,34,34,49,19,37,0,0,0,0,0,0,0,65,34,85,85,37,82,35,51,37,0,0,
0,0,0,0,0,4,18,34,85,85,82,34,51,36,0,0,0,0,0,0,0,0,68,18,37,85,84,68,68,64,0,0,
0,0,0,0,0,0,0,68,68,68,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
},
{ // 3, rocket launcher
175,0,115,2,37,7,25,117,6,116,114,21,5,38,39,1,0,0,0,0,0,0,0,0,0,0,0,0,0,17,17,

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@ -203,6 +203,6 @@
Skips menu and starts given level immediatelly, for development. 0 means this
options is ignored, 1 means load level 1 etc.
*/
#define SFG_START_LEVEL 5
#define SFG_START_LEVEL 6
#endif // guard