From b1f29415c66ee2a0cdf5d11dbbac10b4bbce7af9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Wed, 4 Mar 2020 13:06:21 +0100 Subject: [PATCH] Add todo --- TODO.txt | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/TODO.txt b/TODO.txt index 0a92d87..960d5ff 100644 --- a/TODO.txt +++ b/TODO.txt @@ -28,6 +28,8 @@ general: - add "pletivo" transparent wall texture? - add universal corpse sprite? - easter egg(s) +- optioal graphics enhance: vertical wall shading ("ambient occlusions")? +- option for disabling wall transparency, for performance? level ideas: @@ -90,6 +92,8 @@ level ideas: - barrel on elevator - platforming vertical section in which the player is going upwards out of a big hole +- level with a lot of closed doors, done by including a door texture in the + level wall textures and then sing it for "fake" doors - invisible bridge (perhaps not straight) made of bleckers (invisible walls) over a hole, leading to an easter egg - start of level: a corner blocked by an invisible wall, to indicate entrance