diff --git a/TODO.txt b/TODO.txt index 0a92d87..960d5ff 100644 --- a/TODO.txt +++ b/TODO.txt @@ -28,6 +28,8 @@ general: - add "pletivo" transparent wall texture? - add universal corpse sprite? - easter egg(s) +- optioal graphics enhance: vertical wall shading ("ambient occlusions")? +- option for disabling wall transparency, for performance? level ideas: @@ -90,6 +92,8 @@ level ideas: - barrel on elevator - platforming vertical section in which the player is going upwards out of a big hole +- level with a lot of closed doors, done by including a door texture in the + level wall textures and then sing it for "fake" doors - invisible bridge (perhaps not straight) made of bleckers (invisible walls) over a hole, leading to an easter egg - start of level: a corner blocked by an invisible wall, to indicate entrance