mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-21 16:35:08 -05:00
Add dying animation
This commit is contained in:
parent
fae1c5c4c0
commit
a99882eb97
19
assets.h
19
assets.h
@ -951,6 +951,25 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|||||||
124,16,0,0,0,0,0,0,0,0,1,32,1,131,16,1,70,57,0,0,0,0,0,0,0,0,1,18,33,129,0,0,19,
|
124,16,0,0,0,0,0,0,0,0,1,32,1,131,16,1,70,57,0,0,0,0,0,0,0,0,1,18,33,129,0,0,19,
|
||||||
187,144,0,0,0,0,0,0,0,0,17,17,129,0,0,5,155,153,0,0,0,0,0,0,0,0,0,1,16,0,0,0,5,
|
187,144,0,0,0,0,0,0,0,0,17,17,129,0,0,5,155,153,0,0,0,0,0,0,0,0,0,1,16,0,0,0,5,
|
||||||
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
80,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
},
|
||||||
|
{ // 17 universal dying sprite
|
||||||
|
175,0,223,1,3,4,5,2,6,73,135,79,26,159,131,37,0,0,0,0,0,0,0,0,0,0,0,51,0,0,0,0,
|
||||||
|
0,0,0,0,0,2,0,0,0,34,32,51,0,0,0,0,0,0,0,0,0,2,32,0,2,163,34,0,0,0,0,0,0,0,0,0,
|
||||||
|
0,0,0,0,42,3,50,33,16,0,0,0,0,0,0,0,0,0,1,16,32,0,2,22,97,16,0,0,0,0,0,0,0,1,24,
|
||||||
|
129,16,0,1,119,85,81,0,0,0,0,0,0,0,24,134,134,1,16,1,68,119,84,16,0,0,0,0,0,0,
|
||||||
|
24,102,136,102,81,0,20,68,116,16,0,0,0,0,0,1,102,102,104,134,65,2,20,68,151,113,
|
||||||
|
0,0,0,0,0,1,101,86,102,101,48,2,1,68,73,113,0,0,0,0,0,1,101,85,102,100,48,35,52,
|
||||||
|
17,73,16,0,0,0,0,0,1,85,85,85,71,51,37,84,48,17,0,0,0,0,0,0,1,84,80,80,71,50,34,
|
||||||
|
36,48,0,0,0,0,0,0,0,0,20,68,68,115,34,85,34,35,0,51,0,0,0,0,0,0,1,68,19,50,42,
|
||||||
|
51,85,34,3,48,0,0,0,0,0,0,0,17,34,34,163,101,51,67,32,0,0,0,0,0,0,0,0,2,42,68,
|
||||||
|
83,67,85,49,0,0,0,0,0,0,0,0,2,34,0,53,51,53,51,84,16,0,0,0,0,0,0,0,0,32,0,1,187,
|
||||||
|
211,115,21,16,0,0,0,0,0,0,0,2,32,0,27,189,211,48,23,16,0,0,0,0,0,0,0,2,0,0,27,
|
||||||
|
221,209,1,97,0,0,0,0,0,0,0,0,0,0,1,155,221,65,1,112,1,17,16,0,0,0,0,0,0,0,22,
|
||||||
|
153,145,17,22,49,22,117,16,0,0,0,0,0,0,1,101,84,113,0,23,54,102,53,16,0,0,0,0,0,
|
||||||
|
0,33,85,84,121,16,1,85,68,55,81,0,0,0,0,0,2,33,68,73,17,193,1,68,71,115,65,0,0,
|
||||||
|
0,0,0,34,42,153,145,1,195,16,23,119,115,65,0,0,0,0,0,32,2,170,34,31,236,49,23,
|
||||||
|
116,17,17,0,0,0,0,0,0,0,34,2,24,238,193,1,17,0,0,0,0,0,0,0,0,0,32,0,24,254,193,
|
||||||
|
0,35,48,0,0,0,0,0,0,0,0,0,0,1,17,16,2,32,48,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,0,0
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
BIN
assets/monster_dying.png
Normal file
BIN
assets/monster_dying.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 964 B |
3
main.c
3
main.c
@ -510,8 +510,9 @@ static inline uint8_t SFG_RCLUnitToZBuffer(RCL_Unit x)
|
|||||||
const uint8_t *SFG_getMonsterSprite(
|
const uint8_t *SFG_getMonsterSprite(
|
||||||
uint8_t monsterType, uint8_t state, uint8_t frame)
|
uint8_t monsterType, uint8_t state, uint8_t frame)
|
||||||
{
|
{
|
||||||
uint8_t index = 0; // makes the code smaller compared to returning pointers
|
uint8_t index = 17; // makes the code smaller compared to returning pointers
|
||||||
|
|
||||||
|
if (state != SFG_MONSTER_STATE_DYING)
|
||||||
switch (monsterType)
|
switch (monsterType)
|
||||||
{
|
{
|
||||||
case SFG_LEVEL_ELEMENT_MONSTER_SPIDER:
|
case SFG_LEVEL_ELEMENT_MONSTER_SPIDER:
|
||||||
|
Loading…
Reference in New Issue
Block a user