From a426d0678bb30d36cdb77207fed1aaf8aa8398a7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Sun, 13 Sep 2020 16:46:51 +0200 Subject: [PATCH] Update TODO --- TODO.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/TODO.txt b/TODO.txt index 8e686e1..33a4aab 100644 --- a/TODO.txt +++ b/TODO.txt @@ -148,7 +148,8 @@ level ideas: bugs: -- Bytebeat is bugged on Pokitto, outputs different values than on PC. Fix this. +- Player jumps higher on lower FPS, is able to jump on 4 squares. Also check the + distance jump. done: @@ -192,6 +193,7 @@ done: - enemies close to a wall often don't get drawn - Architecture change: make platform files compilable and move main.c to game.h (so that pokitto is .cpp, GB is .ino etc.). +- Bytebeat is bugged on Pokitto, outputs different values than on PC. Fix this. scratched: - try to make z-buffer 3 line instead of 1D, possibly like this (to keep