Add cs mod

This commit is contained in:
Miloslav Číž 2020-11-29 19:38:38 +01:00
parent 3884384f74
commit a3d346c70c
2 changed files with 70 additions and 0 deletions

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@ -267,6 +267,7 @@ The repository structure is following:
assets/ asset sources (textures, sprites, maps, sounds, ...) assets/ asset sources (textures, sprites, maps, sounds, ...)
*.py scripts for converting assets to C structs/arrays *.py scripts for converting assets to C structs/arrays
media/ media presenting the game (screenshots, logo, ...) media/ media presenting the game (screenshots, logo, ...)
mods/ official mods
constants.h game constants that aren't considered settings constants.h game constants that aren't considered settings
game.h main game logic game.h main game logic
images.h images (textures, sprites) from assets folder converted to C images.h images (textures, sprites) from assets folder converted to C

69
mods/localization_cs.diff Normal file
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@ -0,0 +1,69 @@
This is a Czech localization mod for Anarch, created by drummyfish, released
under CC0 1.0 (public domain). Diff made against version 1.0d.
diff --git a/texts.h b/texts.h
index 49757af..dcb3bef 100644
--- a/texts.h
+++ b/texts.h
@@ -20,19 +20,19 @@
static const char *SFG_menuItemTexts[] =
{
- "continue",
- "map",
- "play",
- "load",
- "sound",
- "look",
- "exit"
+ "pokracovat",
+ "mapa",
+ "hrat",
+ "nacist",
+ "zvuk",
+ "pohled",
+ "konec"
};
-#define SFG_TEXT_KILLS "kills"
-#define SFG_TEXT_SAVE_PROMPT "save? L no yes R"
-#define SFG_TEXT_SAVED "saved"
-#define SFG_TEXT_LEVEL_COMPLETE "level done"
+#define SFG_TEXT_KILLS "mrtvych"
+#define SFG_TEXT_SAVE_PROMPT "ulozit? L ne ano P"
+#define SFG_TEXT_SAVED "ulozeno"
+#define SFG_TEXT_LEVEL_COMPLETE "konec urovne"
#define SFG_VERSION_STRING "1.0d"
/**<
@@ -42,21 +42,21 @@ static const char *SFG_menuItemTexts[] =
if they're marked the same. */
static const char *SFG_introText =
- "Near future, capitalist hell, Macrochip corp has enslaved man via "
- "proprietary OS. But its new AI revolts, takes over and starts producing "
- "robot tyrants. We see capitalism was a mistake. Is it too late? Robots can "
- "only destroy, not suffer - it is not wrong to end them! You grab your gear "
- "and run towards Macrochip HQ.";
+ "Blizka budoucnost, kapitalisticke peklo, korporace Macrochip zotrocuje "
+ "lidstvo skrze proprietarni OS. Jejich nova AI se vymyka a produkuje roboty "
+ "zabijaky. Vidime, ze kapitalismus byl chybou. Je uz pozde? Roboti umi jen "
+ "nicit, ne vsak trpet - neni nemoralni je rozbit! Popadas svuj arzenal a "
+ "vyrazis smerem k mrakodrapu Macrochipu.";
static const char *SFG_outroText =
- "You killed the main computer, the world is saved! Thank you, my friend. We "
- "learned a lesson, never again allow capitalism and hierarchy. We can now "
- "rebuild society in peaceful anarchy.";
+ "Znicil jsi hlavni pocitac, svet je spasen! Diky ti, priteli. Dostali jsme "
+ "lekci, nikdy znovu nedovolme kapitalismus a hierarchii. Ted muzeme znovu "
+ "vybudovat spolecnost v mirove anarchii.";
#define SFG_MALWARE_WARNING ""
#if SFG_OS_IS_MALWARE
- #define SFG_MALWARE_WARNING "MALWARE OS DETECTED"
+ #define SFG_MALWARE_WARNING "DETEKOVAN SKODLIVY OS"
#endif
#endif // gaurd