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Fix comments
This commit is contained in:
parent
955633e900
commit
9ba6a5b8ea
@ -8,7 +8,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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6
game.h
6
game.h
@ -425,7 +425,7 @@ struct
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uint32_t lastItemTakenFrame;
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uint8_t ammo[SFG_AMMO_TOTAL];
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uint8_t cards; /**< Lowest 3 bits say which access cards
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have been taken., the next 3 bits say
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have been taken, the next 3 bits say
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which cards should be blinking in the HUD,
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the last 2 bits are a blink reset counter. */
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uint8_t justTeleported;
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@ -442,7 +442,7 @@ struct
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const uint8_t* textures[7]; ///< textures the level is using
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uint32_t timeStart;
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uint32_t frameStart;
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uint32_t completionTime10sOfS; ///< completion time in 10th of second
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uint32_t completionTime10sOfS; ///< completion time in 10ths of second
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uint8_t floorColor;
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uint8_t ceilingColor;
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@ -1738,7 +1738,7 @@ void SFG_init()
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}
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/**
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Adds new projectile to the current level, return 1 if added, 0 if not (max
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Adds new projectile to the current level, returns 1 if added, 0 if not (max
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count reached).
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*/
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uint8_t SFG_createProjectile(SFG_ProjectileRecord projectile)
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2
images.h
2
images.h
@ -12,7 +12,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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2
levels.h
2
levels.h
@ -6,7 +6,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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@ -15,7 +15,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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@ -7,7 +7,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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@ -5,9 +5,8 @@
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compile a native executable or a transpiled JS browser version with
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emscripten.
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This front end is pretty feature rich, allowing testing etc. A much more
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minimal could be made. If you want a learning example of front end, look at
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another, simpler one, e.g. the terminal.
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This frontend is not strictly minimal, it could be reduced a lot. If you want
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a learning example of frontend, look at another, simpler one, e.g. terminal.
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To compile with emscripten run:
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@ -16,7 +15,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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@ -1,7 +1,9 @@
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/**
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@file main_test.c
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This is a front end that serves as a basic automatic test of the game.
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This is a front end that serves as a basic automatic test of the game. At this
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point it's very simple and basically just checks if anything really
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substantial wasn't broken.
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This fronted tries to play the game and see if it behaves how expected. If you
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change anything substantial in the game, this test may start to fail and you
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@ -11,7 +11,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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2
sounds.h
2
sounds.h
@ -15,7 +15,7 @@
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by Miloslav Ciz (drummyfish), 2019
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Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
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plus a waiver of all other intellectual property. The goal of this work is
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plus a waiver of all other intellectual property. The goal of this work is to
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be and remain completely in the public domain forever, available for any use
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whatsoever.
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*/
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