@ -2914,7 +2914,7 @@ void SFG_drawLevelStartOverlay()
SFG_setGamePixel(x,y,0);
}
if (SFG_game.saved)
if (SFG_game.saved == 1)
SFG_drawText(SFG_TEXT_SAVED,SFG_HUD_MARGIN,SFG_HUD_MARGIN,
SFG_FONT_SIZE_MEDIUM,7,255,0);