diff --git a/game.h b/game.h index 317bc21..62303fb 100755 --- a/game.h +++ b/game.h @@ -4510,7 +4510,7 @@ void SFG_draw() RCL_Unit headBobOffset = 0; #if SFG_HEADBOB_SHEAR != 0 - int16_t headBobShearOffset; + int16_t headBobShearOffset = 0; #endif if (SFG_game.state != SFG_GAME_STATE_LOSE) diff --git a/make.sh b/make.sh index 5936493..b49c909 100755 --- a/make.sh +++ b/make.sh @@ -1,4 +1,4 @@ -# Build script for Anarch. +# Optional helper build script for Anarch. # by drummyfish, released under CC0 1.0, public domain # # usage: @@ -22,17 +22,27 @@ if [ $# -eq 2 ]; then COMPILER=$2 fi +echo "compiling" + if [ $1 == "sdl" ]; then # PC SDL build, requires: # - g++ # - SDL2 (dev) package - ${COMPILER} ${C_FLAGS} main_sdl.c -lSDL2 2>&1 >/dev/null && ./game + COMMAND="${COMPILER} ${C_FLAGS} main_sdl.c -lSDL2" + + echo ${COMMAND} + + ${COMMAND} && ./game elif [ $1 == "terminal" ]; then # PC terminal build, requires: # - g++ - ${COMPILER} ${C_FLAGS} main_terminal.c 2>&1 >/dev/null && ./game + COMMAND="${COMPILER} ${C_FLAGS} main_terminal.c" + + echo ${COMMAND} + + ${COMMAND} && ./game elif [ $1 == "pokitto" ]; then # Pokitto build, requires: # - PokittoLib, in this folder create a symlink named "PokittoLib" to the