mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-28 11:52:15 -05:00
Update help
This commit is contained in:
parent
38774c8b6c
commit
94a7129d4d
@ -74,6 +74,40 @@ info see the website at <WEBSITE> or the repository at <REPOURL>.
|
|||||||
|
|
||||||
======== short manual ========
|
======== short manual ========
|
||||||
|
|
||||||
|
Anarch is a unique suckless FPS game. Collect weapons and items and destroy
|
||||||
|
robot enemies in your way in order to get to the level finish. Some door are
|
||||||
|
locked and require access cards. Good luck!
|
||||||
|
|
||||||
|
created by Miloslav "drummyfish" Ciz, released under CC0 1.0 (public domain)
|
||||||
|
|
||||||
|
CLI flags:
|
||||||
|
|
||||||
|
-h print this help and exit
|
||||||
|
-w force window
|
||||||
|
-f force fullscreen
|
||||||
|
|
||||||
|
controls:
|
||||||
|
|
||||||
|
- arrows, numpad, [W] [S] [A] [D] [Q] [R]: movement
|
||||||
|
- mouse: rotation, [LMB] shoot, [RMB] toggle free look, wheel weapon change
|
||||||
|
- [SPACE]: jump
|
||||||
|
- [G] [RETURN] [SHIFT]: game A button (confirm, strafe)
|
||||||
|
- [H] [CTRL]: game B button (cancel, shoot)
|
||||||
|
- [O] [P] [X] [Y] [Z]: change weapons
|
||||||
|
- [TAB]: map
|
||||||
|
- [ESCAPE]: menu
|
||||||
|
|
||||||
|
general controls:
|
||||||
|
|
||||||
|
- arrows: movement
|
||||||
|
- A: confirm
|
||||||
|
A + arrows: strafe, look up/down
|
||||||
|
- B: cancel, shoot
|
||||||
|
- C:
|
||||||
|
C + UP: jump
|
||||||
|
C + DOWN: menu
|
||||||
|
C + LEFT/RIGHT: change weapons
|
||||||
|
C + A/B: change weapons
|
||||||
|
|
||||||
========== pokitto ===========
|
========== pokitto ===========
|
||||||
|
|
||||||
|
42
main_sdl.c
42
main_sdl.c
@ -174,11 +174,16 @@ int8_t SFG_keyPressed(uint8_t key)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case SFG_KEY_A:
|
case SFG_KEY_A:
|
||||||
return sdlKeyboardState[SDL_SCANCODE_G] || sdlKeyboardState[SDL_SCANCODE_RETURN];
|
return sdlKeyboardState[SDL_SCANCODE_G] ||
|
||||||
|
sdlKeyboardState[SDL_SCANCODE_RETURN] ||
|
||||||
|
sdlKeyboardState[SDL_SCANCODE_LSHIFT];
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SFG_KEY_B:
|
case SFG_KEY_B:
|
||||||
return sdlKeyboardState[SDL_SCANCODE_H] || (sdlMouseButtonState & SDL_BUTTON_LMASK);
|
return sdlKeyboardState[SDL_SCANCODE_H] ||
|
||||||
|
(sdlMouseButtonState & SDL_BUTTON_LMASK) ||
|
||||||
|
sdlKeyboardState[SDL_SCANCODE_LCTRL] ||
|
||||||
|
sdlKeyboardState[SDL_SCANCODE_RCTRL];
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SFG_KEY_C:
|
case SFG_KEY_C:
|
||||||
@ -208,6 +213,9 @@ int8_t SFG_keyPressed(uint8_t key)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case SFG_KEY_NEXT_WEAPON:
|
case SFG_KEY_NEXT_WEAPON:
|
||||||
|
if (sdlKeyboardState[SDL_SCANCODE_P] || sdlKeyboardState[SDL_SCANCODE_X])
|
||||||
|
return 1;
|
||||||
|
|
||||||
if (sdlMouseWheelState > 0)
|
if (sdlMouseWheelState > 0)
|
||||||
{
|
{
|
||||||
sdlMouseWheelState--;
|
sdlMouseWheelState--;
|
||||||
@ -218,6 +226,10 @@ int8_t SFG_keyPressed(uint8_t key)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case SFG_KEY_PREVIOUS_WEAPON:
|
case SFG_KEY_PREVIOUS_WEAPON:
|
||||||
|
if (sdlKeyboardState[SDL_SCANCODE_O] || sdlKeyboardState[SDL_SCANCODE_Y]
|
||||||
|
|| sdlKeyboardState[SDL_SCANCODE_Z])
|
||||||
|
return 1;
|
||||||
|
|
||||||
if (sdlMouseWheelState < 0)
|
if (sdlMouseWheelState < 0)
|
||||||
{
|
{
|
||||||
sdlMouseWheelState++;
|
sdlMouseWheelState++;
|
||||||
@ -343,14 +355,24 @@ int main(int argc, char *argv[])
|
|||||||
|
|
||||||
if (argHelp)
|
if (argHelp)
|
||||||
{
|
{
|
||||||
puts("TODOGAME, a suckless first person shooter game (SDL2 frontend)\n");
|
puts("Anarch, version " SFG_VERSION_STRING "\n");
|
||||||
puts("version TODO, by Miloslav Ciz, released under CC0 1.0 + waiver of all IP");
|
puts("Anarch is a unique suckless FPS game. Collect weapons and items and destroy");
|
||||||
puts("possible arguments:\n");
|
puts("robot enemies in your way in order to get to the level finish. Some door are");
|
||||||
puts("-h print this help and end");
|
puts("locked and require access cards. Good luck!\n");
|
||||||
puts("-w force run in window");
|
puts("created by Miloslav \"drummyfish\" Ciz, released under CC0 1.0 (public domain)\n");
|
||||||
puts("-f force run fullscreen\n");
|
puts("CLI flags:\n");
|
||||||
puts("controls:");
|
puts("-h print this help and exit");
|
||||||
puts("TODO");
|
puts("-w force window");
|
||||||
|
puts("-f force fullscreen\n");
|
||||||
|
puts("controls:\n");
|
||||||
|
puts("- arrows, numpad, [W] [S] [A] [D] [Q] [R]: movement");
|
||||||
|
puts("- mouse: rotation, [LMB] shoot, [RMB] toggle free look, wheel weapon change");
|
||||||
|
puts("- [SPACE]: jump");
|
||||||
|
puts("- [G] [RETURN] [SHIFT]: game A button (confirm, strafe)");
|
||||||
|
puts("- [H] [CTRL]: game B button (cancel, shoot)");
|
||||||
|
puts("- [O] [P] [X] [Y] [Z]: change weapons");
|
||||||
|
puts("- [TAB]: map");
|
||||||
|
puts("- [ESCAPE]: menu");
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user