diff --git a/main.c b/main.c index 6ce39bd..26745f7 100755 --- a/main.c +++ b/main.c @@ -551,7 +551,7 @@ void SFG_initPlayer() SFG_player.headBobFrame = 0; - SFG_player.weapon = 1; + SFG_player.weapon = 2; SFG_player.lastShotFrame = SFG_gameFrame; } @@ -827,7 +827,7 @@ void SFG_drawScaledSprite( for (int16_t x = x0, u = u0; x <= x1; ++x, ++u) { - if (SFG_zBuffer[x / SFG_RAYCASTING_SUBSAMPLE] >= zDistance) + if (SFG_zBuffer[x] >= zDistance) { int8_t columnTransparent = 1; @@ -850,7 +850,7 @@ void SFG_drawScaledSprite( } if (!columnTransparent) - SFG_zBuffer[x / SFG_RAYCASTING_SUBSAMPLE] = zDistance; + SFG_zBuffer[x] = zDistance; } } }