mirror of https://gitlab.com/drummyfish/anarch.git
Fix start weapon
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6c3c6461c8
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2
game.h
2
game.h
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@ -3928,6 +3928,8 @@ void SFG_gameStep()
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SFG_player.ammo[0] = SFG_game.save[3];
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SFG_player.ammo[0] = SFG_game.save[3];
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SFG_player.ammo[1] = SFG_game.save[4];
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SFG_player.ammo[1] = SFG_game.save[4];
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SFG_player.ammo[2] = SFG_game.save[5];
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SFG_player.ammo[2] = SFG_game.save[5];
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SFG_playerRotateWeapon(1);
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if (SFG_keyIsDown(SFG_KEY_RIGHT))
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if (SFG_keyIsDown(SFG_KEY_RIGHT))
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{
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{
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