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Add ports to readme

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Miloslav Ciz 3 weeks ago
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      README.md

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README.md

@ -26,7 +26,7 @@ This game got some attention on 4chan: [1](https://archive.li/Yzcwt), [2](https: @@ -26,7 +26,7 @@ This game got some attention on 4chan: [1](https://archive.li/Yzcwt), [2](https:
- **100% non-commercial**, free of any ads, spyware, microtransactions, corporate logos, planned obsolescence etc.
- **Extemely low HW demands** (much less than Doom, no GPU, no FPU, just kilobytes of RAM and storage).
- **Suckless, KISS, minimal, simple**, short code (~10000 LOC).
- **Extremely portable**. So far officially ported to and tested on:
- **Extremely portable**. So far ported to and tested on:
- GNU/Linux PC: SDL, csfml, terminal (experimental), Linux framebuffer (experimental)
- OpenBSD SDL
- Winshit XP SDL
@ -38,6 +38,7 @@ This game got some attention on 4chan: [1](https://archive.li/Yzcwt), [2](https: @@ -38,6 +38,7 @@ This game got some attention on 4chan: [1](https://archive.li/Yzcwt), [2](https:
- Nibble (128 x 128, 160 MHz)
- unofficial [bare metal Raspberry Pi port](https://github.com/msx80/anarch-baremetalpi) by msx80
- unofficial [DOS port](https://gitlab.com/wuuff/anarch-dos) by Wuuff
- unofficial [Retrofw and Miyoo ports](https://github.com/szymor/anarch) by szymor
- Has **completely NO external dependencies**, not even rendering or IO, that is left to each platform's frontend, but each frontend is very simple. Uses **no dynamic heap allocation** (no malloc).
- Can fit into **less than 256 kb** (including all content, textures etc.).
- Uses **no build system**, can typically be compiled with a single run of compiler (**single compilation unit**).

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