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Remove leftover debug line
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@ -328,10 +328,8 @@ void SFG_enableMusic(uint8_t enable)
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void SFG_playSound(uint8_t soundIndex, uint8_t volume)
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{
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volume = 255;
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uint16_t pos = audioPos;
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uint8_t volumeScale = 1 << (volume / 32);
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uint16_t volumeScale = 1 << (volume / 32);
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for (int i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
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{
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