diff --git a/TODO.txt b/TODO.txt index 5d67e67..274d546 100644 --- a/TODO.txt +++ b/TODO.txt @@ -1,6 +1,13 @@ general: -- Let player start with 100 HP, but allow for collecting a higher amount, e.g. +- try to make z-buffer 3 line instead of 1D, possibly like this (to keep + performance): + - at compile time selct X = power of 2 closest to vertical resolution + (or something like that) + - in pixel funct do something like + if (pixel->y % X == 0 && pixel->y != 0) + write to z-buffer +- let player start with 100 HP, but allow for collecting a higher amount, e.g. up to 150. - Add blinking: - In menu, the selected level number should blink to indicate it can be