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Fix zero division
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parent
8fb8dba7a2
commit
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2
game.h
2
game.h
@ -1235,7 +1235,7 @@ RCL_Unit SFG_movingWallHeight
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uint32_t time
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)
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{
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RCL_Unit height = high - low;
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RCL_Unit height = RCL_nonZero(high - low);
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RCL_Unit halfHeight = height / 2;
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RCL_Unit sinArg =
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2
texts.h
2
texts.h
@ -32,7 +32,7 @@ static const char *SFG_menuItemTexts[] =
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#define SFG_TEXT_KILLS "kills"
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#define SFG_TEXT_SAVE_PROMPT "save? L no yes R"
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#define SFG_TEXT_SAVED "saved"
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#define SFG_VERSION_STRING "1.0"
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#define SFG_VERSION_STRING "1.0d"
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/**<
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Version numbering is following: major.minor for stable releases,
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in-development unstable versions have the version of the latest stable +
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