diff --git a/TODO.txt b/TODO.txt index 020a5fb..526fdd2 100644 --- a/TODO.txt +++ b/TODO.txt @@ -67,6 +67,8 @@ level ideas: has to slowly kill, which means he has to first get rid of the other monsters. +- Many teleports at place A and one teleport at place B, giving a low chance of + reaching B: player has to gring teleports until randomly lands in B. - Underground storage level start: be at the bottom of an elevator pit. - ceiling with "holes" through which sky (background) can be seen -- can be done by having the ceiling texture set transparent and then alternating ceiling and diff --git a/assets/levelB.gif b/assets/levelB.gif new file mode 100644 index 0000000..7a6ffac Binary files /dev/null and b/assets/levelB.gif differ