Update texts

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Miloslav Číž 2020-11-14 17:58:57 +01:00
parent e35e29bd0b
commit 60cac0e3c9
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@ -215,8 +215,8 @@
</p>
<p class="description">
This game is not just a mere entertainment, it is an art that
categorically rejects capitalist technology.
This is an experiment and art that categorically rejects capitalist
technology.
</p>
<img class="photo" src="media/3screens.png" alt="screenshots">
@ -224,13 +224,15 @@
<span class="wow">MORE THAN A GAME</span>
<p class="description">
This is not a mere entertainment toy meant for killing time or pursuing low
goals such as making profit, this is art, a tool, a blueprint, a manifesto.
Anarch is completely gratis and free as in freedom and besides entertainment
can also be used for hacking, education, research, media creation, as a benchmark,
as a test, as an environment, as an engine, as a basis for something greater.
You are not limited by anything. Nothing is hidden, everything is allowed,
no burdens are imposed.
This is not a mere entertainment or toy meant for killing time or pursuing
low goals such as making profit or something to put on portfolio, this is
much more. Anarch is completely <b>gratis and free as in freedom</b> and
besides entertainment can also be used for education, research, hacking, media
creation, as a benchmark, as a test, as an environment, as an engine, as
a basis for something greater. You are not limited by anything, there are
no conditions to agree to. Nothing is hidden, everything is allowed, no
burdens are imposed. The best motivation to creating something is only
pure <b>love of creation for its own sake</b>, unburdened by any other goals.
</p>
<img class="photo" src="https://upload.wikimedia.org/wikipedia/commons/8/83/Anarch_Devices.jpg" alt="screenshots">
@ -243,7 +245,7 @@
including the engine, graphics, sounds, music, even the font and palette,
so that I could eventually give up all my rights and
dedicate this game fully and <b>completely to the public domain</b>,
to you, my dear fellow human being. No one shoud be allowed to own
to you, my dear fellow human being. No one should be allowed to own
information and art.
</p>

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@ -76,6 +76,7 @@ info see the website at <WEBSITE> or the repository at <REPOURL>.
The game has been ported to:
- GNU/Linux, SDL
- GNU/Linux, CSFML
- GNU/Linux, terminal
- web browser, emscripten
- Pokitto (220x116, 48 MHz ARM, 36 KB RAM, 256 KB flash)
@ -90,8 +91,9 @@ As a game, Anarch offers:
- 6 weapons using 3 types of ammo
- 7 types of enemies
- optional primitive save/load system
- bosses
- optional mouse support
- hidden secrets
- a few hidden secrets/easter eggs
======== short manual ========
@ -134,9 +136,11 @@ general controls:
I am releasing the version 1.0 of my uber game Anarch!
<gif>
It's a Doom-like first person shooter with 10 levels. It is completely public
domain (CC0), so you can do whatever you wish with it: mod it, hack it, break
it, share it, even sell it. You can just grab it and start playing, however the
it, share it, even sell it. You can just grab it and start playing. The
project has also become a manifesto of my philosophies, going beyond simple
entertainment purpose, so if you wish to check it out further, visit
@ -151,17 +155,26 @@ platform and you can also play it on your computer, in a browser
(<PLAYINBROWSER>), or on other consoles. However, it all started here, with the
Pokitto community, when a few years back Pokitto showed me the joy of
programming simple HW, when I began to play around with raycasting, which later
resutlted in raycastlib and eventually this game. Fot this I thank all of you.
resutlted in raycastlib and eventually this game. Fot this I thank you, the
amazing community.
Controls are:
downloads:
<overclocked>
<normal>
<joyhat>
<source>
controls:
- arrows: movement
- A: shoot, confirm
- B: hold for strafing, cancel
- C + A, C + B: switch weapons
- C + A/left, C + B/right: switch weapons
- C + up: jump
- C + down: menu
<trailer>
Enjoy!
========== gb meta ===========
@ -175,22 +188,25 @@ anything with it. It is a small manifesto to some ideas I hold: if you wish to
know more, visit the game's website at <WEBSITE> or the repo at <REPOURL>. You
can also play the game in browser at <PLAYINBROWSER>.
I didn't spend too much time on the GB Meta port and I think it could be done
better, maybe rendered in higher resolution, with music and game's sounds. If
anyone skilled with Meta wants to pursue this task, just go ahead :)
I am not so knowledgeable about lower level Gamebuino, so I think this port can
be further imporved. If you could access the display directly, maybe you could
get more performance and better rendering. Also I couldn't figure out a way to
play the game's 8bit 8 kHz sounds, so I just play Gamebuino's sounds, maybe this
could be fixed. If anyone skilled with Meta wants to pursue this task, just go
ahead :)
Controls are:
controls:
- arrows: movement
- A: shoot, confirm
- B: hold for strafing, cancel
- menu + A, menu + B: switch weapons
- menu + A/left, menu + B/right: switch weapons
- menu + up: jump
- menu + down: go to menu
======== opengameart =========
These are the assets from my public domain Doom-like game Anarch (<WEBSITE>).
These are assets from my public domain Doom-like game Anarch (<WEBSITE>).
I have made them all completely myself, from scratch, including taking my own
photos, recording my own sounds etc. I release them all under CC0 1.O, public
domain, for any use whatsoever.
@ -202,22 +218,26 @@ recordings.
======== social nets =========
# Finally releasing my suckless game Anarch!
# Releasing my long in development suckless game Anarch!
I have spent a few years on this game. It is very special, one of its kind, a
manifesto to the ideas and philosophies I hold.
Hello, I am releasing my game that's a manifesto to the ideas and philosophies
I hold.
The game is extremely small, completely public domain (CC0) free software, has
It is extremely small, completely public domain (CC0) free software, has
no-dependencies, is extremely portable, suckless, made completely from-scratch
in the 90s-style of the original Doom. I made it for the benefit of all living
beings and am now sharing it with you. Enjoy and spread it around!
<TRAILER>
website: <WEBSITE>
repository: <REPOURL>
play in browser: <PLAYINBROWSER>
#game #libregame #suckless #freesoftware #freeculture #publicdomain #CC0 #indie
======= video trailer =======
This is a trailer for my public domain Doom-like game Anarch. The game is very
@ -228,74 +248,69 @@ It is completely free, both as in gratis and freedom. To get it, visit
====== wikimedia commons =====
This is a screenshot from a public domain game Anarch which I made. All assets
in the game and the whole software were created completely by me and are
released under CC0, as is this screenshot.
This is my gameplay recording of a public domain game Anarch which I made. All
assets in the game and the whole software were created completely by me and are
released under CC0, as is this recording.
This is a public domain trailer of a public domain game Anarch which I made. All
assets in the game and the whole software were created completely by me and are
released under CC0, as is this trailer.
This is a bytebeat soundtrack from a public domain game Anarch which I made. All
assets in the game and the whole software were created completely by me and are
released under CC0, as is this soundtrack.
This is a screenshot from a public domain game Anarch which I have made. All
assets in the game and the whole software were created completely by me from
scratch and are released under CC0, as is this screenshot.
The game uses software rendering using raycasting and a custom 256 color
palette.
======= libregamewiki ========
Anarch is a completely public domain, free software, 90s-style anarcho-pacifist
Doom-like libre game. It was created by drummyfish, made with a special
philosophy in mind.
Anarch is a completely public domain, free software, suckless 90s-style
anarcho-pacifist Doom-like libre game. It was created by drummyfish, completely
from scratch. The game's aim is to experiment with a different game development
philosophy.
The game is made for entertainment, but also as a manifesto of certain
ABOUT
Anarch is made for entertainment but also as a manifesto of certain
philosophies and ideas, including suckless programming, extreme portability,
anti-copyright, selflessness and anarcho-pacifism.
The game is special by its properties, which include:
- Extremely small size, the game can fit into <MINSIZE>, including all assets.
- Very low hardware demands, being able to run on <MINFREQ> embedded CPUs.
- No library dependencies The game is written in pure C without any I/O, which
is left for each platform's frontend to implement.
- Implementation simplicity no build system is needed, only a single file
needs to be compiled. The whole source code has <LOCTOTAL> lines of code.
- All assets are part of the source code, so no filesystem is required for the
game.
- Extreme portability thanks to the above. Official ports exist for PC, browser
and embedded consoles like Pokitto and Gamebuino Meta.
- Made completely from scratch with only free software, including the engine and
assets.
- Completely public domain status, being released under CC0.
The game is a "pseudo 3D" first person shooter, like Doom, and consists of 10
levels. The graphics uses a 256 color palette and is a little simpler than that
of Doom, having e.g. no textures on floor and ceiling and using just 32x32 pixel
images. The engine uses software rendering and 2D raycasting for rendering.
There are multiple enemy types, weapons and items to pick up. Music is
There are multiple enemy types, weapons and items to pick up. Music is 8bit and
procedurally generated (utilizing so called bytebeat).
FEATURES
Some of the aspects of the game worth mentioning are:
- Extremely small size, being able to fit into 200 KB, including all assets.
- Very low hardware demands, being able to run on 40 MHz embedded CPUs.
- No library dependencies The game core is written in pure C without any I/O,
which is left for each platform's frontend to implement.
- Implementation simplicity no build system is needed, only a single file
needs to be compiled. The whole source code has <LOCTOTAL> lines of code.
- All assets are part of the source code so no filesystem is required for the
game to run.
- Extreme portability thanks to the above. Official ports exist for PC,
terminal, web browser and embedded consoles like Pokitto and Gamebuino Meta.
- Made completely from scratch with only free software, including the engine,
assets and media.
- Completely public domain status, made completely from scratch by a single
person and released under CC0 (with an additional waiver of patents).
===== freegamedev forum ======
Hello,
I am releasing version 1.0 of my suckless game Anarch that I've been working
on on evenings for a few years now.
I am releasing version 1.0 of my suckless game Anarch which I've been working
on on evenings for maybe two years.
It's probably a little different from what you expect from a typical modern
game, it looks like from early 90s and will seem backwards and dumb at first,
but it's just trying to do things differently. It's not just a game but also a
manifesto of some ideas I hold.
game as it is a little experimental and purposfully trying to do things
differently. It looks like from early 90s and will seem shitty and backwards,
but it's just aiming for different goals than wide popularity or making profit.
It's not just a game but also a manifesto of some ideas I hold.
It is extremely small, completely public domain, no-dependency, no-file,
portable suckless anarcho-pacifist from-scratch 90s-style Doom clone that runs
everywhere, made for the benefit of all living beings. For more see the page
at libregamewiki: <LIBREGAMEWIKILINK>.
very portable suckless anarcho-pacifist from-scratch 90s-style Doom clone that
runs everywhere (needs just 32 KB RAM and 40 MHz CPU), made for the benefit of
all living beings. For more see the page at libregamewiki: <LIBREGAMEWIKILINK>.
Game-wise Anarch offers:
@ -305,8 +320,9 @@ Game-wise Anarch offers:
- 6 weapons using 3 types of ammo
- 7 types of enemies
- optional primitive save/load system
- bosses
- optional mouse support
- hidden secrets
- a few hidden secrets/easter eggs
website: <WEBSITE>
@ -314,3 +330,13 @@ repo: <REPOURL>
play in browser: <PLAYINBROWSER>
Enjoy!
==== twitter ====
Releasing my long in development #game #Anarch! <link>. Also stop using
#Twitter, it's a #proprietary (#fascist) platform.
==== website ====
Anarch: Very special suckless FPS Doom-like game in pure C.