Update readme

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Miloslav Číž 2020-11-20 20:52:46 +01:00
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commit 5bf4d0c1bc
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@ -44,7 +44,7 @@ everywhere, made for the benefit of all living beings*
- **Single compilation unit** (only one .c file to compile, very fast and simple). No build systems.
- Uses a **custom-made 256 color palette** (but can run on platforms with fever colors, even just two).
- **Well documented and commented code**, written with tinkering and remixing in mind.
- Has the oldschool feel of games like **Doom**.
- Has the oldschool feel of games like **Doom** or **Wolf3D**.
## Stats and comparisons (for version 1.0)
@ -63,13 +63,13 @@ source code stats (80 column wrapping, a lot of empty lines):
compiled:
| binary | size | target FPS | resolution | RAM usage |
| -------------------- | ------------------------------------ | ----------- | ---------- | ---------- |
| GNU/Linux, SDL | 196 KB (gcc), 184 KB (clang), 184 KB (tcc) | 60 | 700 * 512 | ~40 MB |
| GNU/Linux, terminal | 184 KB (gcc), 176 KB (clang), 176 KB (tcc) | 30 | 127 * 42 | ~5 MB |
| Pokitto | 180 KB | 35 (overclock), 22 | 110 * 88 | < 32 KB |
| Gamebuino Meta | 215 KB | 18 | 80 * 64 | < 32 KB |
| browser | 884 KB (whole output) | 35 | 512 * 320 | ~20 MB |
| binary | size | target FPS | resolution | RAM usage (total) |
| -------------------- | ------------------------------------------ | ------------------ | ---------- | ------------------ |
| GNU/Linux, SDL | 196 KB (gcc), 184 KB (clang), 184 KB (tcc) | 60 | 700 * 512 | ~40 MB |
| GNU/Linux, terminal | 184 KB (gcc), 176 KB (clang), 176 KB (tcc) | 30 | 127 * 42 | ~5 MB |
| Pokitto | 180 KB | 35 (overclock), 22 | 110 * 88 | < 32 KB |
| Gamebuino Meta | 215 KB | 18 | 80 * 64 | < 32 KB |
| browser | 884 KB (whole output) | 35 | 512 * 320 | ~20 MB |
system requirements: