From 5509546e5b1e090e7be9c44f4f9dac32678be9f4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Sun, 22 Nov 2020 12:15:29 +0100 Subject: [PATCH] Allow starfing keys at level end --- game.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/game.h b/game.h index 68a09aa..0490bd5 100755 --- a/game.h +++ b/game.h @@ -4025,7 +4025,9 @@ void SFG_gameStep() } } else if (SFG_keyIsDown(SFG_KEY_RIGHT) || - SFG_keyIsDown(SFG_KEY_LEFT)) + SFG_keyIsDown(SFG_KEY_LEFT) || + SFG_keyIsDown(SFG_KEY_STRAFE_LEFT) || + SFG_keyIsDown(SFG_KEY_STRAFE_RIGHT)) { SFG_setAndInitLevel(SFG_currentLevel.levelNumber + 1); @@ -4036,7 +4038,7 @@ void SFG_gameStep() SFG_playerRotateWeapon(1); - if (SFG_keyIsDown(SFG_KEY_RIGHT)) + if (SFG_keyIsDown(SFG_KEY_RIGHT) || SFG_keyIsDown(SFG_KEY_STRAFE_RIGHT)) { // save the current position SFG_game.save[0] =