From 46f485384f9f0c968b91c8a9ad79be0bd80dd9d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Fri, 25 Oct 2019 23:06:47 +0200 Subject: [PATCH] Improve hurt indicator --- main.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/main.c b/main.c index 915707f..6dcdebf 100755 --- a/main.c +++ b/main.c @@ -2253,8 +2253,11 @@ void SFG_drawHurtIndicator(uint16_t width) for (uint16_t i = 0; i < SFG_GAME_RESOLUTION_X; ++i) { - SFG_setGamePixel(i,j,175); - SFG_setGamePixel(i,j2,175); + if ((i & 0x01) == (j & 0x01)) + { + SFG_setGamePixel(i,j,175); + SFG_setGamePixel(i,j2,175); + } } } @@ -2264,8 +2267,11 @@ void SFG_drawHurtIndicator(uint16_t width) for (uint16_t j = width; j < SFG_GAME_RESOLUTION_Y - width; ++j) { - SFG_setGamePixel(i,j,175); - SFG_setGamePixel(i2,j,175); + if ((i & 0x01) == (j & 0x01)) + { + SFG_setGamePixel(i,j,175); + SFG_setGamePixel(i2,j,175); + } } } }