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Add sprite
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46
assets.h
46
assets.h
@ -486,6 +486,52 @@ const uint8_t SFG_texturesWall[][SFG_TEXTURE_SIZE * SFG_TEXTURE_SIZE] =
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}
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};
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const uint8_t SFG_sprites[][SFG_TEXTURE_SIZE * SFG_TEXTURE_SIZE] =
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{
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{ // 0: barrel
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,176,176,175,175,
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175,175,175,175,175,175,175,175,175,175,175,176,176,175,175,175,175,175,175,175,
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175,175,175,175,175,175,176,176,176,176,176,176,176,0,176,0,176,0,0,0,0,0,176,0,
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176,0,0,0,0,176,0,0,0,0,176,0,176,176,176,176,1,176,176,176,176,176,176,176,2,
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176,2,185,2,185,2,2,176,185,2,2,185,2,2,2,185,2,185,2,2,185,2,176,10,2,6,11,2,2,
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2,2,185,19,2,2,19,11,19,11,185,11,19,19,19,19,19,11,19,11,2,179,6,11,19,2,10,11,
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6,11,11,11,2,11,11,19,84,19,11,19,84,11,84,19,11,11,11,11,19,19,11,19,19,11,6,
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11,19,2,11,11,11,11,93,11,19,19,19,84,11,11,83,178,178,185,10,10,84,84,19,19,11,
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11,19,11,11,84,19,20,84,10,20,11,11,11,13,19,13,13,84,4,83,180,83,11,84,84,13,
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83,186,83,84,13,84,84,84,11,19,11,11,84,13,11,93,5,13,84,13,4,84,84,84,83,83,84,
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84,84,13,84,84,4,13,83,2,84,84,4,84,84,4,84,84,100,5,20,84,5,6,11,84,84,84,84,
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11,83,84,13,11,83,178,19,178,178,83,84,83,83,84,84,84,84,84,84,6,11,6,20,84,6,6,
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11,84,13,84,4,93,6,46,84,6,46,84,19,178,179,18,10,6,10,84,13,6,84,13,84,6,11,6,
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84,84,6,22,6,6,84,6,84,83,6,6,6,84,6,84,11,178,19,178,19,83,84,84,84,6,84,6,22,
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6,84,6,20,84,6,6,6,6,6,6,93,6,6,6,6,6,84,11,19,179,84,15,6,84,6,93,6,6,6,6,6,6,
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22,6,84,84,6,15,6,6,6,6,92,15,84,11,10,10,19,19,93,20,6,6,6,15,6,92,6,15,6,6,6,
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15,6,6,20,84,6,15,47,6,15,7,10,7,6,7,10,11,11,92,5,22,15,7,15,47,6,92,7,15,6,6,
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15,6,15,6,20,84,6,6,12,7,7,7,84,7,7,7,7,7,11,11,84,84,7,15,7,5,7,93,6,47,7,47,
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15,6,12,6,84,84,6,6,12,47,7,7,5,5,7,7,7,93,19,11,11,180,11,93,93,11,5,5,7,7,47,
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7,7,6,19,13,20,84,6,7,7,7,7,47,15,93,7,47,11,19,11,92,92,19,19,11,20,7,84,7,47,
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7,7,7,15,7,15,13,84,84,6,15,7,15,7,15,15,5,13,15,7,15,5,84,93,83,19,20,13,45,13,
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15,15,7,15,15,6,6,22,6,20,93,6,15,15,15,15,15,15,15,20,5,15,15,47,15,15,22,6,6,
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13,20,15,6,15,6,6,15,15,6,6,5,20,11,5,22,15,15,15,15,15,15,15,13,20,13,15,6,15,
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13,13,93,84,6,6,6,6,22,6,6,22,84,22,5,11,11,84,15,15,22,15,15,15,6,6,15,14,13,
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11,19,19,11,84,5,6,15,84,15,6,6,22,6,84,6,22,5,10,10,84,6,19,13,22,22,13,15,22,
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15,6,6,6,15,6,22,6,6,6,6,6,6,22,6,84,6,15,6,22,13,2,10,84,6,19,13,22,22,13,15,
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22,15,6,6,6,15,6,22,6,6,6,6,6,6,6,6,84,6,15,6,13,13,2,2,84,15,22,13,13,14,22,22,
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6,22,6,22,6,6,6,13,15,84,6,6,6,22,6,13,6,84,84,15,13,84,1,176,84,11,11,13,93,93,
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13,13,84,13,13,6,84,13,6,84,84,22,84,84,84,84,84,84,84,84,84,84,84,84,176,176,
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84,175,175,175,175,175,175,175,175,175,175,175,175,175,84,84,175,175,175,175,
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175,175,175,175,175,175,175,175,175,84,176,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
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175,175,175,175,175,175,175
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}
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};
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const uint8_t SFG_backgrounds[][SFG_TEXTURE_SIZE * SFG_TEXTURE_SIZE] =
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{
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{ // 5
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