This commit is contained in:
Miloslav Číž 2019-10-14 18:17:32 +02:00
parent 21d0eec086
commit 331a5fe3b2
3 changed files with 51 additions and 3 deletions

View File

@ -591,7 +591,55 @@ uint8_t SFG_backgrounds[][SFG_TEXTURE_SIZE * SFG_TEXTURE_SIZE] =
SFG_PROGRAM_MEMORY
uint8_t SFG_weaponImages[][SFG_TEXTURE_SIZE * SFG_TEXTURE_SIZE] =
{
{ // 0, shotgun
{ // 0, axe
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,1,1,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
1,1,2,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,0,0,175,
175,175,175,175,175,175,175,175,175,1,1,2,3,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,0,0,6,0,175,175,175,175,175,175,175,175,175,1,48,2,3,2,175,
175,175,175,175,175,175,175,175,175,175,175,0,0,6,6,6,0,175,175,175,175,175,175,
175,175,1,48,2,3,2,2,175,175,175,175,175,175,175,175,175,175,0,0,6,6,6,6,6,0,
175,175,175,175,175,175,175,1,48,2,3,2,2,48,175,175,175,175,175,175,175,175,0,0,
6,6,6,6,6,6,93,0,175,175,175,175,175,175,1,1,2,3,2,2,48,1,175,175,175,175,175,
175,175,0,6,6,6,6,6,6,93,93,93,0,175,175,175,175,175,1,52,6,1,2,48,1,1,175,175,
175,175,175,175,0,0,5,6,6,6,6,93,93,93,93,93,0,175,175,175,1,1,3,6,5,3,1,1,1,
175,175,175,175,175,175,0,5,5,5,6,6,6,93,93,93,93,93,93,0,175,175,1,2,4,6,4,3,
50,1,1,175,175,175,175,175,175,0,4,4,5,5,5,6,93,93,93,93,93,93,94,0,175,1,50,3,
5,4,3,50,1,175,175,175,175,175,175,175,0,4,4,4,4,4,173,173,93,93,93,93,93,94,94,
94,1,2,3,4,3,43,42,1,175,175,175,175,175,175,175,0,4,4,4,4,4,172,172,173,173,93,
93,93,94,94,93,93,33,2,4,3,2,2,1,175,175,175,175,175,175,175,0,6,5,5,4,4,172,
172,172,172,173,173,93,94,94,93,93,93,33,2,3,2,1,1,175,175,175,175,175,175,175,
175,175,0,0,6,6,93,172,172,172,172,172,173,94,94,93,93,93,93,94,1,2,1,175,175,
175,175,175,175,175,175,175,175,175,175,175,0,0,94,94,172,172,172,172,93,94,93,
93,93,93,93,94,33,1,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,0,94,94,94,93,93,93,172,173,93,93,93,93,93,1,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,0,0,94,94,93,93,172,172,173,93,93,
172,172,0,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,0,94,94,94,172,172,172,172,172,172,172,93,0,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,0,170,170,94,172,172,
171,171,172,93,93,0,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,0,4,172,170,94,171,172,172,173,173,173,93,0,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,0,3,81,170,94,94,
170,172,172,172,172,171,171,0,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,0,0,0,94,94,93,170,172,172,170,170,170,0,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
0,94,94,93,170,170,170,170,0,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,0,94,94,170,170,170,0,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,0,94,170,170,0,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,0,0,0,175,175,
175,175,175,175,175,175,175,175,175,175,175
},
{ // 1, shotgun
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,1,1,1,1,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,175,1,1,1,1,17,100,100,100,
@ -633,7 +681,7 @@ uint8_t SFG_weaponImages[][SFG_TEXTURE_SIZE * SFG_TEXTURE_SIZE] =
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175
},
{ // 1, rocket launcher
{ // 2, rocket launcher
175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,0,0,0,0,175,175,175,175,175,175,175,175,175,175,175,
175,175,175,175,175,175,175,175,175,175,175,175,175,0,0,0,0,5,4,2,2,0,175,175,

BIN
assets/weapon_axe.png Normal file

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Width:  |  Height:  |  Size: 714 B

2
main.c
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@ -898,7 +898,7 @@ void SFG_init()
void SFG_playerRotateWeapon(uint8_t next)
{
SFG_player.weapon = (SFG_player.weapon + (next * 2 - 1));
SFG_player.weapon %= 2;
SFG_player.weapon %= 3;
}
/**