diff --git a/game.h b/game.h index b1ea8be..368cd62 100755 --- a/game.h +++ b/game.h @@ -2251,8 +2251,8 @@ void SFG_monsterPerformAI(SFG_MonsterRecord *monster) (attackType == SFG_MONSTER_ATTACK_EXPLODE); uint8_t monsterSquare[2]; - /* because of cancerous C++ compilers that error on narrowing conversion in - { } we init this way: */ + /* because of some insanely retarded C++ compilers that error on narrowing + conversion between { } we init this way: */ monsterSquare[0] = SFG_MONSTER_COORD_TO_SQUARES(monster->coords[0]); monsterSquare[1] = SFG_MONSTER_COORD_TO_SQUARES(monster->coords[1]);