Update texts

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Miloslav Číž 2020-11-19 15:45:43 +01:00
parent a3f84157d2
commit 2684689b45

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@ -134,18 +134,15 @@ general controls:
========== pokitto =========== ========== pokitto ===========
I am finally releasing the version 1.0 of my game Anarch! I am releasing the version 1.0 of my game Anarch.
<gif> <gif>
It's a Doom-like first person shooter with 10 levels. It is completely public It's a Doom-like first person shooter with 10 levels. It is completely public
domain (CC0), so you can do whatever you wish with it: mod it, hack it, break domain (CC0), so you can do whatever you wish with it: mod it, hack it, break
it, share it, even sell it. You can just grab it and start playing. The it, share it, even sell it. You can just grab it and start playing. The
project has also become a manifesto of my philosophies, going beyond simple project has also become a manifesto of some of my philosophies, going beyond
entertainment purpose, so if you wish to check it out further, visit simple entertainment purpose, so if you wish to check it out further, visit
Reminder: 1.0 doesn't mean bug-free or even finished, it is simply a release
milestone that has all goal features and is pretty much usable.
<WEBSITE> <WEBSITE>
@ -153,13 +150,16 @@ and
<REPOURL> <REPOURL>
Reminder: 1.0 doesn't mean bug-free or even finished, it is simply a release
milestone that has all goal features and is pretty much usable.
The game is not exclusive to Pokitto, I've made it to be independent of any The game is not exclusive to Pokitto, I've made it to be independent of any
platform and you can also play it on your computer, in a browser platform so you can also play it on your computer, in a browser
(<PLAYINBROWSER>), or on other consoles. However, it all started here, with the (<PLAYINBROWSER>), or on other consoles. However, it all started here, with the
Pokitto community, when a few years back Pokitto showed me the joy of Pokitto community, when a few years back Pokitto showed me the joy of
programming simple HW, when I began to play around with raycasting, which later programming simple HW, when I began to play around with raycasting, which later
resutlted in raycastlib and eventually this game. Fot this I thank you, the resutlted in raycastlib and eventually this game, and when people started
amazing community. telling me to make a complete game. Fot this I thank you, the Pokitto community.
downloads: downloads:
<overclocked> <overclocked>
@ -176,11 +176,19 @@ controls:
- C + up: jump - C + up: jump
- C + down: menu - C + down: menu
There is a basic save/load functionality, but it is pretty simple. You are
only able to save game at the beginning of a level, allowing you to load there
with the same health, ammo and stats (time and kills).
It uses bytebeat for music, for simplicity and to save space. This can get
annoying after a while, but of course you can turn off music in the menu :)
<trailer> <trailer>
Enjoy! Enjoy!
P.S: Yes, there are cheatcodes, but you have to figure them out yourself :) P.S: Yes, there are cheatcodes, or rather only one, but you have to figure it
out yourself :) Besides that there are secret areas on each map.
========== gb meta =========== ========== gb meta ===========