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Continue music
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@ -179,13 +179,9 @@ void emscripten_set_main_loop(em_callback_func func, int fps, int simulate_infin
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uint8_t audioBuff[SFG_SFX_SAMPLE_COUNT];
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uint16_t audioPos = 0;
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static inline uint8_t addSamples(uint8_t sample1, uint8_t sample2)
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static inline uint8_t mixSamples(uint8_t sample1, uint8_t sample2)
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{
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int16_t mixed = sample1;
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mixed -= 127;
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mixed += sample2;
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mixed = (mixed > 0) ? ((mixed < 255) ? mixed : 255) : 0;
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return mixed;
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return (((uint16_t) sample1) + ((uint16_t) sample2)) / 2;
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}
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uint8_t musicOn = 1;
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@ -195,7 +191,7 @@ void audioFillCallback(void *userdata, uint8_t *s, int l)
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for (int i = 0; i < l; ++i)
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{
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s[i] = musicOn ?
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addSamples(audioBuff[audioPos],SFG_getNextMusicSample()) :
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mixSamples(audioBuff[audioPos],SFG_getNextMusicSample() / 2) :
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audioBuff[audioPos];
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audioBuff[audioPos] = 127;
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@ -217,7 +213,7 @@ void SFG_playSound(uint8_t soundIndex, uint8_t volume)
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for (int i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
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{
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audioBuff[pos] =
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addSamples(audioBuff[pos],SFG_GET_SFX_SAMPLE(soundIndex,i) * volumeStep);
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mixSamples(audioBuff[pos],SFG_GET_SFX_SAMPLE(soundIndex,i) * volumeStep);
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pos = (pos < SFG_SFX_SAMPLE_COUNT - 1) ? (pos + 1) : 0;
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}
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34
sounds.h
34
sounds.h
@ -37,13 +37,10 @@
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struct
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{ // all should be initialized to 0
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// TODO: leave only those needed here
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uint8_t track;
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uint32_t t;
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uint32_t t2;
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uint32_t n3t;
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uint32_t n5t;
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uint32_t n7t;
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uint32_t n11t;
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} SFG_MusicState;
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/**
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@ -56,28 +53,28 @@ uint8_t SFG_getNextMusicSample()
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{
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SFG_MusicState.track++;
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if (SFG_MusicState.track >= 4)
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if (SFG_MusicState.track >= 5)
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SFG_MusicState.track = 0;
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SFG_MusicState.t = 0;
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SFG_MusicState.t2 = 0;
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SFG_MusicState.n3t = 0;
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SFG_MusicState.n5t = 0;
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SFG_MusicState.n7t = 0;
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SFG_MusicState.n11t = 0;
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}
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uint8_t result;
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#define t SFG_MusicState.t
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#define t2 SFG_MusicState.t2
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#define n3t SFG_MusicState.n3t
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#define n11t SFG_MusicState.n11t
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switch (SFG_MusicState.track) // individual music tracks
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{
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case 0:
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{
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uint32_t a = ((t >> 7) | (t >> 9) | (~t << 1) | t);
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result = ((t) & 65536 ? (a & (((t * t) >> 16) & 0x09)) : ~a);
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result = ((t) & 65536 ? (a & (((t2) >> 16) & 0x09)) : ~a);
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t2 += t;
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break;
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}
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@ -105,6 +102,17 @@ uint8_t SFG_getNextMusicSample()
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break;
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}
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case 4:
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{
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result =
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((0x47 >> (t >> 9)) & (t >> t)) | (0x57 >> (t >> 7)) |
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(0x06 >> (t >> (((n11t) >> 14) & 0x0e)));
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n11t += 11;
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break;
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}
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default:
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result = 127;
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break;
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@ -112,13 +120,9 @@ uint8_t SFG_getNextMusicSample()
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#undef t
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#undef t2
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#undef n3t
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#undef n11t
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SFG_MusicState.t += 1;
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SFG_MusicState.t2 += SFG_MusicState.t;
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SFG_MusicState.n3t += 3;
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SFG_MusicState.n5t += 5;
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SFG_MusicState.n7t += 7;
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return result;
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}
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