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@ -39,17 +39,17 @@ static inline uint8_t SFG_getTexel(const uint8_t *texture, uint8_t x, uint8_t y)
@@ -39,17 +39,17 @@ static inline uint8_t SFG_getTexel(const uint8_t *texture, uint8_t x, uint8_t y)
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x &= 0x1f; |
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y &= 0x1f; |
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return texture[ |
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(texture[16 + (x * SFG_TEXTURE_SIZE + y) / 2] >> (4 * (y % 2 == 0))) |
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& 0x0f]; |
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return SFG_PROGRAM_MEMORY_U8 (texture + |
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((SFG_PROGRAM_MEMORY_U8(texture + 16 + (x * SFG_TEXTURE_SIZE + y) / 2) >>
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(4 * (y % 2 == 0))) & 0x0f)); |
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} |
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#define SFG_WALL_TEXTURE_COUNT 16 |
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SFG_PROGRAM_MEMORY uint8_t |
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SFG_wallTextures[SFG_WALL_TEXTURE_COUNT][SFG_TEXTURE_STORE_SIZE] = |
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SFG_wallTextures[SFG_WALL_TEXTURE_COUNT * SFG_TEXTURE_STORE_SIZE] = |
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{ |
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{ // 0, white wooden planks
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// 0, white wooden planks
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4,21,5,3,20,0,2,26,6,18,57,65,1,16,17,49,0,1,0,3,32,1,33,0,161,64,1,16,64,3,3, |
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32,0,17,16,9,32,1,17,1,161,65,1,16,78,132,35,32,0,17,16,7,32,1,32,17,240,49,0, |
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16,57,99,87,206,0,18,16,6,33,0,16,1,177,48,0,0,97,0,2,0,0,17,32,6,32,1,0,1,178, |
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@ -68,8 +68,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -68,8 +68,7 @@ SFG_PROGRAM_MEMORY uint8_t
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18,16,50,48,16,19,51,48,51,51,16,1,16,0,98,50,1,19,66,48,32,3,0,1,0,3,32,1,33,0, |
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177,49,2,16,66,64,16,3,0,1,0,7,32,1,16,1,82,64,1,16,50,0,16,35,0,1,0,9,33,2,32, |
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0,161,64,1,20,48,0,0,32 |
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}, |
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{ // 1, skyscraper window
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, // 1, skyscraper window
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4,5,3,6,2,81,0,59,48,128,138,131,66,44,137,129,16,176,208,176,44,33,0,0,1,43,1, |
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13,0,32,29,0,0,176,0,0,12,64,0,17,0,32,0,17,1,32,13,11,0,176,0,208,4,65,0,0,0, |
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34,1,16,1,32,16,0,23,32,0,2,40,66,2,194,230,140,34,208,2,176,17,0,119,76,66,34, |
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@ -90,8 +89,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -90,8 +89,7 @@ SFG_PROGRAM_MEMORY uint8_t
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71,39,34,180,36,66,34,2,32,32,192,17,19,66,192,0,16,176,66,34,34,34,200,36,34, |
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34,36,68,44,221,192,0,0,10,32,0,16,1,34,16,16,0,11,0,16,13,64,0,0,10,0,0,0,1,34, |
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0,1,1,2,16,0,1,176,27,0,11,33,0,17,0,112,0,1,17,113,16,0 |
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}, |
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{ // 2, pink high-tech wall
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, // 2, pink high-tech wall
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83,4,12,5,84,20,61,85,13,6,11,3,7,14,15,0,34,32,34,0,32,2,170,34,170,160,170, |
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160,17,17,17,17,34,34,32,34,42,34,170,2,42,42,170,170,17,17,17,17,34,34,34,36, |
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34,160,36,32,160,160,42,10,49,17,17,17,34,34,34,42,34,0,0,0,0,0,0,4,49,49,17,17, |
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@ -114,8 +112,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -114,8 +112,7 @@ SFG_PROGRAM_MEMORY uint8_t
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136,135,215,231,116,119,119,119,119,119,119,60,51,60,60,37,120,135,114,119,135, |
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125,120,116,212,68,114,60,60,57,57,34,117,136,135,135,120,132,136,136,136,136, |
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71,57,57,57,153 |
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}, |
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{ // 3, partly mossy concrete wall
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, // 3, partly mossy concrete wall
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4,3,5,36,20,37,76,12,11,19,77,130,13,35,2,0,2,0,0,80,32,0,0,1,5,37,1,64,4,25,19, |
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145,0,32,96,32,0,16,48,24,115,48,65,53,48,16,113,11,2,0,0,0,0,0,0,152,3,48,49, |
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48,51,19,1,17,0,32,16,48,0,16,0,8,0,0,1,67,0,23,19,17,2,0,5,48,0,16,0,24,115,65, |
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@ -133,8 +130,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -133,8 +130,7 @@ SFG_PROGRAM_MEMORY uint8_t
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160,4,52,8,4,0,1,4,0,0,112,113,2,194,2,0,0,0,2,1,5,85,64,211,4,48,0,1,2,32,0,42, |
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0,21,4,8,64,68,45,4,48,0,23,27,2,32,96,0,0,16,0,1,5,80,0,85,3,16,0,1,2,194,0,0, |
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0,16,48,17,84,85,0,48,64,144,25,17,0,32,96,0,0,0,64,13,3,68,0,5,48,16,0,17 |
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}, |
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{ // 4, wooden chess pattern
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, // 4, wooden chess pattern
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20,12,11,21,2,43,19,73,1,83,81,10,9,34,42,65,86,82,91,85,89,249,149,153,66,34, |
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40,34,34,114,34,36,0,0,0,48,48,35,0,2,33,18,39,17,17,66,17,18,0,0,5,48,3,96,3, |
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50,33,34,40,33,33,113,17,18,96,0,6,48,3,99,3,50,33,34,23,33,18,129,17,18,80,3,5, |
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@ -154,8 +150,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -154,8 +150,7 @@ SFG_PROGRAM_MEMORY uint8_t
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17,66,34,36,3,51,52,48,3,83,1,5,65,34,20,17,17,68,17,20,3,51,54,48,48,35,48,5, |
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65,33,20,34,17,66,17,18,3,0,52,51,51,35,48,5,65,33,20,17,17,65,18,18,3,51,54,51, |
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0,35,48,5,32,80,106,0,80,101,6,2,85,85,92,86,86,160,5,82 |
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}, |
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{ // 5, red brick wall
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, // 5, red brick wall
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13,5,6,21,93,101,4,100,11,7,19,3,106,178,0,0,33,17,22,37,48,8,33,3,54,33,64,0,1, |
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20,5,70,37,0,88,37,85,88,32,64,4,17,64,0,65,20,0,70,32,51,56,37,85,8,33,0,4,17, |
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83,51,81,20,96,70,32,3,52,38,51,8,33,3,4,18,83,51,81,20,85,70,38,6,4,32,51,8,33, |
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@ -175,8 +170,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -175,8 +170,7 @@ SFG_PROGRAM_MEMORY uint8_t
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3,52,17,67,4,35,51,48,98,112,0,17,16,51,6,35,3,53,17,69,100,33,49,19,97,112,0, |
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17,37,51,6,35,3,4,17,212,4,33,3,51,98,1,0,1,36,3,6,35,3,52,18,34,34,33,3,48,177, |
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34,153,146,36,51,54,33,3,52,34,49,17,33,3,48,98,70,102,17,36,0,6 |
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}, |
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{ // 6, grass-covered concrete wall, tiles with skyscraper window
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, // 6, grass-covered concrete wall, tiles with skyscraper window
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36,37,43,35,4,3,107,34,131,50,42,5,106,110,114,26,3,131,51,128,58,52,0,5,84,56, |
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84,2,0,48,66,0,48,128,5,5,10,112,0,68,0,48,85,68,4,144,32,1,6,32,17,0,7,116,80, |
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0,85,153,36,13,0,1,0,0,16,1,1,0,54,115,3,160,110,234,55,1,208,40,1,0,170,96,0, |
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@ -194,8 +188,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -194,8 +188,7 @@ SFG_PROGRAM_MEMORY uint8_t
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0,0,34,0,17,1,0,0,0,17,0,17,33,2,0,12,126,199,112,39,0,16,6,21,0,16,16,0,16,32, |
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32,167,51,63,62,172,151,113,0,0,2,0,1,17,48,16,16,48,69,4,51,64,64,0,16,8,96,27, |
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16,16,16,62,57,149,0,4,51,0,1,4,7,80,2,0,17,1,51,8,52,0,68,0,32,0,4,68,36,16,32 |
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}, |
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{ // 7, steel door
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, // 7, steel door
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4,80,3,17,5,59,6,69,58,50,60,2,68,74,70,67,1,17,17,17,17,17,17,17,17,17,17,17, |
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17,17,17,17,22,102,70,102,70,102,70,102,70,100,102,100,102,100,102,97,16,0,0,0, |
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0,0,0,0,0,0,0,0,0,0,0,1,16,0,32,0,32,0,32,0,32,2,0,2,0,2,0,1,19,189,187,221,189, |
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@ -216,8 +209,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -216,8 +209,7 @@ SFG_PROGRAM_MEMORY uint8_t
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189,221,187,219,219,219,187,221,187,187,221,189,189,189,177,22,102,70,102,70, |
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102,70,102,70,102,70,100,102,100,102,97,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,16,0, |
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32,0,32,0,32,0,32,0,32,2,0,2,0,1,1,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17 |
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}, |
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{ // 8, white skull on blue
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, // 8, white skull on blue
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6,5,4,59,60,62,218,14,3,13,85,139,74,63,12,15,17,17,17,17,17,18,147,69,72,17,17, |
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17,17,17,17,17,16,16,1,1,16,18,35,51,50,17,1,1,16,16,1,17,16,0,0,0,0,18,36,99, |
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82,16,16,0,0,0,0,17,0,0,0,0,0,18,37,51,82,17,0,0,0,0,0,1,16,0,0,0,0,18,35,179, |
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@ -237,8 +229,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -237,8 +229,7 @@ SFG_PROGRAM_MEMORY uint8_t
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17,16,0,0,0,0,18,37,51,82,17,16,0,0,0,0,1,0,0,0,0,0,18,45,51,66,17,0,0,0,0,0,1, |
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16,0,0,0,0,18,36,99,50,16,16,0,0,0,0,17,16,16,1,1,16,18,35,68,50,17,16,16,16,16, |
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1,17,17,17,17,17,17,18,148,85,88,17,17,17,17,17,17,17 |
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}, |
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{ // 9, red lava with stones
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, // 9, red lava with stones
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3,4,12,11,83,94,102,92,91,14,93,15,19,20,100,0,3,82,2,83,32,67,84,1,17,17,16,5, |
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32,17,20,0,2,48,0,67,117,118,36,0,33,33,0,5,33,17,17,19,69,64,17,20,67,86,82,36, |
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17,1,0,53,1,17,17,64,56,1,17,17,0,130,50,117,131,64,4,39,0,17,17,0,32,1,17,17,3, |
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@ -258,8 +249,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -258,8 +249,7 @@ SFG_PROGRAM_MEMORY uint8_t
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118,98,64,1,17,4,84,16,17,17,18,4,84,4,0,20,53,102,82,32,0,4,84,0,33,17,16,2,32, |
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1,17,64,39,51,69,85,117,53,156,65,1,18,50,38,36,17,17,16,34,0,0,20,67,102,101, |
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115,51,51,130,101,101,32,17,4,84,1,17,33,16,38,148,19,56,56 |
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}, |
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{ // 10, transparent window
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, // 10, transparent window
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175,4,5,3,59,13,49,60,74,62,61,50,83,2,69,12,17,17,33,17,81,17,17,33,17,17,17, |
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17,18,34,34,17,59,17,17,17,17,17,17,17,17,17,177,17,18,34,82,33,51,51,51,51,51, |
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51,51,51,51,51,59,81,18,34,33,17,49,182,102,102,102,102,102,102,102,107,18,33, |
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@ -280,8 +270,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -280,8 +270,7 @@ SFG_PROGRAM_MEMORY uint8_t
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102,102,107,34,81,18,37,17,17,19,50,34,34,34,34,34,34,34,34,35,81,18,34,17,17, |
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59,34,34,34,34,34,34,34,34,34,181,17,18,18,81,21,17,17,17,17,33,17,17,17,21,17, |
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17,17,18,34,34,18 |
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}, |
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{ // 11, white steel blocks
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, // 11, white steel blocks
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6,5,7,4,3,85,71,78,0,0,0,0,0,0,0,0,68,68,68,68,68,68,68,68,68,68,68,68,68,68,68, |
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68,51,51,51,51,51,51,51,51,51,51,51,51,51,51,51,52,34,0,34,34,2,34,34,34,34,34, |
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0,34,34,34,0,17,0,17,0,0,0,1,16,0,0,0,0,0,1,16,17,17,0,20,0,0,0,0,0,0,0,0,0,0,1, |
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@ -298,8 +287,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -298,8 +287,7 @@ SFG_PROGRAM_MEMORY uint8_t
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34,0,34,34,34,34,34,34,32,2,34,17,0,17,1,1,16,0,0,0,0,0,17,0,1,16,0,17,0,20,0,0, |
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0,0,0,0,0,0,0,0,1,64,1,17,0,0,0,0,0,0,0,1,0,0,0,0,16,0,17,17,17,17,17,17,17,17, |
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17,17,21,17,17,17,17,17,17,19,51,51,51,51,51,51,51,51,51,51,51,51,51,51,51,51 |
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}, |
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{ // 12, gray square-tiled wall
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, // 12, gray square-tiled wall
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4,5,3,13,50,6,12,21,85,20,14,11,19,22,84,0,17,17,17,17,17,17,17,18,17,17,17,17, |
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17,17,17,20,17,3,16,8,17,16,0,18,17,16,1,1,0,3,16,18,16,1,16,1,0,49,17,48,17,1, |
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3,6,0,17,3,2,16,16,0,16,16,24,16,16,17,0,0,23,16,0,0,2,16,1,3,17,1,16,16,18,19, |
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@ -318,8 +306,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -318,8 +306,7 @@ SFG_PROGRAM_MEMORY uint8_t
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0,2,16,1,0,16,3,0,48,0,16,0,0,0,0,224,0,4,16,48,3,1,0,0,16,50,16,3,0,48,0,3,0, |
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52,16,16,1,16,0,0,0,2,16,16,0,0,2,2,1,4,68,66,32,34,36,34,34,36,34,36,34,34,68, |
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68,68,68 |
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}, |
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{ // 13, scifi door
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, // 13, scifi door
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3,2,4,9,0,74,200,10,75,41,160,48,120,17,34,50,68,68,68,68,68,68,68,68,70,102, |
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102,102,102,102,102,102,85,85,153,85,85,153,85,85,85,136,136,136,136,136,136, |
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136,149,153,153,147,147,57,55,57,125,238,88,135,127,85,119,119,51,147,51,51,51, |
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@ -341,8 +328,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -341,8 +328,7 @@ SFG_PROGRAM_MEMORY uint8_t
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119,119,119,119,119,119,149,153,153,147,147,121,55,62,119,238,88,135,127,85,119, |
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119,85,85,153,85,85,153,85,85,152,136,136,136,136,136,136,136,68,68,68,68,68,68, |
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68,68,102,102,102,102,102,102,102,102 |
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}, |
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{ // 14, concrete wall, tiles with skyscraper window
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, // 14, concrete wall, tiles with skyscraper window
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5,4,3,2,6,44,131,66,50,51,45,81,132,28,138,1,1,97,81,193,39,32,17,17,16,44,16, |
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21,17,33,5,17,17,97,17,17,23,49,17,0,17,33,17,0,16,33,21,28,17,97,17,81,19,48, |
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|
17,17,17,34,16,1,16,33,1,17,9,33,17,18,47,50,18,130,255,248,34,81,18,97,0,17, |
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@ -361,8 +347,7 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -361,8 +347,7 @@ SFG_PROGRAM_MEMORY uint8_t
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99,35,50,34,18,33,33,129,0,4,50,129,17,1,193,50,34,34,34,143,35,34,34,35,51,39, |
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|
85,113,17,17,22,33,17,1,16,34,1,1,161,22,17,1,21,49,17,17,30,17,17,17,16,34,17, |
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|
16,16,18,10,17,16,97,12,17,22,32,17,0,17,145,17,16,0,144,1,17 |
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}, |
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{ // 15, computer tech wall
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, // 15, computer tech wall
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52,59,53,220,38,141,54,143,75,76,77,61,74,5,66,95,48,0,0,0,10,17,0,0,0,0,38,0,0, |
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|
0,0,51,16,0,2,1,17,17,0,0,16,0,38,0,0,0,0,3,10,0,0,0,17,1,17,17,17,16,34,0,1,0, |
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|
0,0,7,0,0,0,17,49,81,33,33,32,34,48,1,48,0,0,2,0,0,0,17,1,1,17,17,16,38,0,0,0,0, |
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@ -380,12 +365,11 @@ SFG_PROGRAM_MEMORY uint8_t
@@ -380,12 +365,11 @@ SFG_PROGRAM_MEMORY uint8_t
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195,0,17,0,0,5,49,34,0,3,0,160,3,0,0,5,48,206,17,4,208,109,0,2,48,0,112,2,3,57, |
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|
0,0,0,1,17,13,208,221,51,18,17,0,176,3,3,19,0,5,16,0,1,3,0,49,19,50,17,1,0,51,1, |
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|
144,0,48,0,0,17,0,0,0,48,34,49,48,0,0,3,48,0,0,0,10,17,0,0,0,0,38,0,0,0,0,51 |
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} |
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|
}; |
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SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] = |
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SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[13 * SFG_TEXTURE_STORE_SIZE] = |
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{ |
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{ // 0, barrel
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// 0, barrel
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175,6,106,29,100,84,7,92,2,43,10,11,46,4,28,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,0,0,0,0,0,0, |
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15,240,0,0,0,0,0,0,255,248,255,255,255,255,255,255,248,143,255,255,255,255,255, |
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@ -407,8 +391,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -407,8 +391,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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236,193,193,193,17,195,65,17,17,225,68,62,175,250,34,34,34,34,34,36,225,228,34, |
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|
34,34,34,34,36,175,251,0,0,0,0,0,0,4,64,0,0,0,0,0,0,191,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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}, |
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|
{ // 1, health
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|
, // 1, health
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|
175,7,73,6,174,5,69,4,71,53,3,93,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
0,0,0,0,0,0,0,0,0,0,34,34,32,0,2,34,34,32,0,0,0,0,0,0,0,2,17,17,18,34,33,17,17, |
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@ -427,8 +410,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -427,8 +410,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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119,119,114,34,39,119,119,114,0,0,0,0,0,0,0,0,34,34,32,0,2,34,34,32,0,0,0,0,0,0, |
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|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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}, |
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|
{ // 2, ammo: bullets
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, // 2, ammo: bullets
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|
175,124,168,112,125,5,194,21,19,17,113,190,2,3,4,23,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,51,51,51,0,0,0,0,0,0,0,0,0,0,0,0,51,136,200,211,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,3,120,119,215,195,32,0,0,0,0,2,34,34,34,34,34,35,51,51,51,54, |
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@ -448,8 +430,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -448,8 +430,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
0,0,34,42,65,17,85,81,17,67,32,0,0,0,0,0,0,0,0,2,65,17,85,81,17,65,32,0,0,0,0,0, |
|
|
|
|
0,0,0,2,34,34,34,34,34,65,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,34,32,0,0,0,0,0,0,0,0, |
|
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|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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|
}, |
|
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|
{ // 3, ammo: rockets
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, // 3, ammo: rockets
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175,1,117,120,30,3,33,82,5,98,101,102,2,178,174,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
|
0,0,0,0,0,0,0,0,0,0,0,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,204,16,0,0,0,0,0,0,0,0,0, |
|
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|
|
0,0,0,17,26,197,81,17,17,17,16,0,0,0,0,0,0,0,17,204,202,85,92,113,119,23,16,0,0, |
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|
@ -470,8 +451,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -470,8 +451,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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203,238,192,0,0,0,0,0,0,0,0,0,6,68,105,209,203,190,192,0,0,0,0,0,0,0,0,0,0,102, |
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|
1,145,28,188,0,0,0,0,0,0,0,0,0,0,0,0,0,17,16,192,0,0,0,0,0,0,0,0,0,0,0,0,0,17,0, |
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|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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|
}, |
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|
{ // 4, ammo: plasma
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|
|
, // 4, ammo: plasma
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175,0,6,2,4,5,206,7,205,142,207,116,62,1,115,201,0,0,0,0,17,17,17,17,17,17,0,1, |
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|
16,0,0,0,0,0,0,1,52,66,66,66,68,67,16,22,97,0,0,0,0,0,0,19,67,17,17,17,17,52,17, |
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|
24,129,17,17,16,0,0,1,52,49,15,255,17,243,17,221,21,65,221,61,16,0,0,1,67,16, |
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|
@ -492,8 +472,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -492,8 +472,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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0,1,67,17,166,104,136,55,34,153,34,34,37,114,16,0,0,1,52,61,54,102,104,55,34,34, |
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|
|
34,34,37,114,16,0,0,0,19,67,29,221,221,245,85,85,85,85,84,84,16,0,0,0,1,52,66, |
|
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|
66,66,67,51,17,19,49,17,17,16,0,0,0,0,17,17,17,17,17,17,0,1,16,0,0,0 |
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|
}, |
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|
{ // 5, tree
|
|
|
|
|
, // 5, tree
|
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|
|
|
175,0,5,3,4,196,20,114,2,38,115,17,22,192,37,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,17,0,0,0,1,17,16,0,0,0,0,0,0,0,17,22,36,0,0,0,25, |
|
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|
|
153,145,0,0,0,0,0,0,1,36,130,36,0,0,1,153,238,81,0,0,0,0,17,17,1,34,130,36,0,0, |
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|
@ -514,8 +493,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -514,8 +493,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
0,1,17,17,34,130,36,0,0,0,0,30,229,167,16,0,0,0,0,1,36,130,36,0,0,0,0,30,90,125, |
|
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|
16,0,0,0,0,0,17,22,36,0,0,0,0,1,167,209,0,0,0,0,0,0,0,1,17,0,0,0,0,0,17,16,0,0, |
|
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|
0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
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|
|
{ // 6, finish
|
|
|
|
|
, // 6, finish
|
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|
|
|
175,3,4,0,5,1,2,6,50,7,198,209,48,42,44,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,51,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,147,3,51,51,51,51,51, |
|
|
|
|
51,51,51,51,51,51,51,51,54,115,3,153,153,153,34,153,153,146,41,153,153,34,153, |
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|
@ -537,8 +515,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -537,8 +515,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
99,3,51,51,51,51,51,51,51,51,51,51,51,51,51,53,83,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3, |
|
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|
|
83,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,51,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
|
0,0,0,0,0,0,0,0,0,0 |
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|
}, |
|
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|
|
{ // 7, teleport
|
|
|
|
|
, // 7, teleport
|
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|
|
175,0,151,6,3,143,5,134,4,53,55,63,127,45,71,2,0,0,0,0,17,16,0,0,1,17,0,0,0,0,0, |
|
|
|
|
0,0,0,0,1,56,17,0,0,19,129,16,0,1,17,17,16,0,0,0,1,102,129,0,0,22,104,16,0,31, |
|
|
|
|
241,17,17,0,0,0,1,102,129,0,0,22,104,16,0,24,143,31,241,0,1,17,17,68,68,17,17, |
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|
@ -561,8 +538,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -561,8 +538,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
24,54,246,129,0,0,0,1,102,129,0,0,22,104,16,0,19,111,24,129,0,0,0,1,102,129,0,0, |
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|
|
|
22,104,16,0,22,129,20,65,0,0,0,1,56,17,0,0,19,129,16,0,1,17,17,16,0,0,0,0,17,16, |
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|
|
0,0,1,17,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 8, computer terminal
|
|
|
|
|
, // 8, computer terminal
|
|
|
|
|
175,0,1,85,5,4,23,6,9,26,80,65,2,84,161,194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,17,0,1,17,17,17,17,17,17,0,1,16,0,0,0,1,116,0,22,101,101,102,102,102, |
|
|
|
@ -583,8 +559,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -583,8 +559,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
|
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|
17,0,1,16,0,0,0,1,187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 9, column
|
|
|
|
|
, // 9, column
|
|
|
|
|
175,2,4,3,5,48,6,63,51,7,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,65,0,0,0, |
|
|
|
@ -602,8 +577,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -602,8 +577,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
|
|
|
0,0,0,0,0,0,0,17,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 10, ruin
|
|
|
|
|
, // 10, ruin
|
|
|
|
|
175,5,4,3,50,153,2,75,12,6,13,21,240,17,74,83,0,0,0,0,0,0,0,5,0,0,0,9,25,56,18, |
|
|
|
|
19,0,0,0,0,0,0,0,5,0,0,0,145,34,162,56,35,0,0,0,0,0,0,0,117,0,0,0,18,19,49,35, |
|
|
|
|
50,0,0,0,0,119,87,116,69,119,87,82,25,34,51,50,162,0,0,0,5,84,84,84,84,84,85,69, |
|
|
|
@ -622,8 +596,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -622,8 +596,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,7,80,0,6,18,35,238,102,102,0,0,0,0,0,0,0,7,80,0,3,18,34,243,51,230,0,0,0,0, |
|
|
|
|
0,84,68,71,84,119,117,146,34,40,51,246,0,0,0,0,0,0,68,85,85,85,67,18,35,35,34, |
|
|
|
|
52,0,0,0,0,0,0,0,5,80,0,0,51,51,51,51,51,0,0,0,0,0,0,0,5,0,0,0,0,51,50,51,35 |
|
|
|
|
}, |
|
|
|
|
{ // 11, lamp
|
|
|
|
|
, // 11, lamp
|
|
|
|
|
175,0,49,31,7,106,27,28,107,3,4,105,1,2,26,34,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
@ -640,8 +613,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -640,8 +613,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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|
}, |
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|
{ // 12, access card
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|
, // 12, access card
|
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|
175,0,21,45,44,23,46,2,19,34,69,22,68,60,131,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,17,17,17,17,17,17,0,0,0,0,0,0,0,0,1, |
|
|
|
|
68,17,24,102,101,86,97,0,0,0,0,0,0,0,0,1,68,17,24,102,85,86,101,16,0,0,0,0,0,0, |
|
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|
@ -660,12 +632,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -660,12 +632,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_itemSprites[][SFG_TEXTURE_STORE_SIZE] =
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1,51,17,23,66,130,34,130,34,16,0,0,0,0,0,0,1,51,17,23,66,130,34,130,34,16,0,0,0, |
|
|
|
|
0,0,0,0,17,17,17,17,17,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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|
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|
0,0,0,0,0,0,0,0,0,0,0,0 |
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|
} |
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|
}; |
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SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] = |
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SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[3 * SFG_TEXTURE_STORE_SIZE] = |
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|
{ |
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|
{ // 0, city
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|
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|
// 0, city
|
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|
64,10,73,168,19,12,14,13,80,1,72,101,0,100,136,57,17,17,17,68,87,119,119,119, |
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|
118,8,0,32,0,46,34,154,17,17,20,85,84,85,119,118,102,96,0,130,130,2,34,154,17, |
|
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|
17,20,65,68,69,119,102,99,48,48,0,2,32,34,154,17,17,17,17,68,68,87,118,102,102, |
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|
@ -687,8 +658,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -687,8 +658,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] =
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|
102,102,128,0,2,34,154,17,17,20,85,87,107,219,190,0,8,8,0,0,32,34,154,17,17,20, |
|
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|
84,86,107,182,102,102,3,224,0,2,2,34,154,17,17,20,68,71,103,118,110,0,8,0,40,34, |
|
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|
32,34,154,17,17,17,68,71,102,103,102,102,102,104,128,0,2,34,154 |
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}, |
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|
{ // 1, reddish scifi interior
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|
, // 1, reddish scifi interior
|
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|
168,18,17,19,65,153,1,9,152,232,0,45,61,80,96,160,18,114,34,34,34,34,34,80,0,0, |
|
|
|
|
0,0,0,0,0,0,18,114,34,34,34,34,34,80,0,0,0,0,0,0,0,0,0,215,34,34,34,34,34,80,0, |
|
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|
|
0,0,0,0,0,0,0,0,119,34,34,34,34,34,80,0,0,0,0,0,0,0,0,0,214,34,34,34,34,34,34, |
|
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|
@ -707,8 +677,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -707,8 +677,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] =
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|
85,85,51,195,51,51,51,51,52,64,0,0,0,0,0,0,18,114,17,17,17,17,17,17,18,64,0,0,0, |
|
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|
0,0,0,18,113,17,17,17,17,17,17,17,64,0,0,0,0,0,0,18,115,51,51,51,51,51,80,0,0,0, |
|
|
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|
0,0,0,0,0,18,115,51,51,51,51,51,80,0,0,0,0,0,0,0,0 |
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|
}, |
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|
|
{ // 2, red city at night
|
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|
, // 2, red city at night
|
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|
171,1,175,90,172,174,173,25,27,30,91,103,0,0,0,0,113,23,113,17,51,68,68,102,102, |
|
|
|
|
85,82,34,34,34,38,49,113,23,113,17,51,68,68,102,102,85,82,34,34,34,35,51,113,0, |
|
|
|
|
0,0,0,0,0,0,68,69,85,19,4,101,166,17,113,0,0,4,68,102,102,85,85,81,17,19,4,101, |
|
|
|
@ -729,12 +698,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -729,12 +698,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_backgroundImages[][SFG_TEXTURE_STORE_SIZE] =
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|
17,17,17,16,0,68,70,101,1,19,4,101,81,34,152,119,16,0,0,0,4,68,64,17,17,19,4, |
|
|
|
|
101,34,36,152,119,16,0,0,0,0,68,70,101,1,19,4,101,35,51,135,119,16,0,0,0,0,4,70, |
|
|
|
|
101,85,34,34,34,35,54,119,23,16,0,0,0,0,0,0,4,69,82,34,34,35,51 |
|
|
|
|
} |
|
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|
|
}; |
|
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|
SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] = |
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|
SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[6 * SFG_TEXTURE_STORE_SIZE] = |
|
|
|
|
{ |
|
|
|
|
{ // 0, knife
|
|
|
|
|
// 0, knife
|
|
|
|
|
175,0,5,2,6,4,3,83,1,77,85,61,60,62,63,75,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,1,153,163,16,0,0,0,0,0,0,0,0,0,0,0,0,1,170, |
|
|
|
@ -752,8 +720,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -752,8 +720,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,0,0,0,0,0,0,26,119,16,0,0,0,0,0,0,0,0,0,0,0,0,1,154,151,16,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,1,170,167,16,0,0,0,0,0,0,0,0,0,0,0,0,1,153,163,16,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 1, shotgun
|
|
|
|
|
, // 1, shotgun
|
|
|
|
|
175,1,3,4,6,101,5,17,7,100,2,99,19,21,25,42,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,17,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,17,17,121,153,0,0,0,0,0,0,0,0,0,0,1,17,100,55,149,85,0,0, |
|
|
|
|
0,0,0,0,0,0,1,17,22,67,70,121,85,221,0,0,0,0,0,0,0,17,19,52,136,65,38,123,85, |
|
|
|
@ -774,8 +741,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -774,8 +741,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
185,85,0,0,0,0,0,0,0,0,1,17,18,58,58,126,185,85,0,0,0,0,0,0,0,0,0,0,1,17,51,167, |
|
|
|
|
235,85,0,0,0,0,0,0,0,0,0,0,0,0,17,17,122,153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,17, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 2, machine gun
|
|
|
|
|
, // 2, machine gun
|
|
|
|
|
175,4,2,3,0,1,5,6,60,59,50,53,61,62,73,74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,68,68,64,0,0,0,0, |
|
|
|
@ -793,8 +759,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -793,8 +759,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,0,0,0,4,18,34,85,85,82,34,51,36,0,0,0,0,0,0,0,0,68,18,37,85,84,68,68,64,0,0, |
|
|
|
|
0,0,0,0,0,0,0,68,68,68,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 3, rocket launcher
|
|
|
|
|
, // 3, rocket launcher
|
|
|
|
|
175,0,115,2,37,7,25,117,6,116,114,21,5,38,39,1,0,0,0,0,0,0,0,0,0,0,0,0,0,17,17, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,17,17,196,51,16,0,0,0,0,0,0,0,0,0,0,1,136,140,67,195,16, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,1,68,68,67,195,16,0,0,0,0,0,0,0,0,0,0,1,51,51,51,63,17,0,0, |
|
|
|
@ -816,8 +781,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -816,8 +781,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,17,107,180,75,0,0,0,0,0,0,0,0,0,0,0,0,0,18,180,68,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,22,43,119,0,0,0,0,0,0,0,0,0,0,0,0,0,1,18,34,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,1,17 |
|
|
|
|
}, |
|
|
|
|
{ // 4, plasma gun
|
|
|
|
|
, // 4, plasma gun
|
|
|
|
|
175,4,6,3,0,5,50,17,49,187,7,190,37,42,209,100,0,0,0,0,0,0,0,0,0,0,0,0,4,64,0, |
|
|
|
|
68,0,0,0,0,0,0,0,0,0,0,68,0,76,148,68,170,0,0,0,0,0,0,0,4,64,4,198,64,70,106, |
|
|
|
|
162,34,0,0,0,0,0,0,0,76,100,4,195,52,170,170,34,34,0,0,0,0,0,0,4,201,103,68,58, |
|
|
|
@ -838,8 +802,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -838,8 +802,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
201,103,68,119,115,51,51,51,214,0,0,0,0,0,0,0,76,148,4,201,68,115,51,51,51,0,0, |
|
|
|
|
0,0,0,0,0,4,64,4,198,64,70,103,51,51,0,0,0,0,0,0,0,0,0,0,68,0,76,148,68,115,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,4,64,0,68,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 5, solution
|
|
|
|
|
, // 5, solution
|
|
|
|
|
6,76,175,26,48,5,4,7,57,77,75,27,58,68,2,28,34,34,34,34,34,34,34,34,40,235,180, |
|
|
|
|
34,36,68,66,68,34,34,34,68,68,34,34,34,71,119,119,66,67,51,52,17,34,34,68,53,86, |
|
|
|
|
68,68,46,112,87,119,4,56,136,51,170,34,34,69,102,54,102,102,135,0,87,7,99,132, |
|
|
|
@ -861,12 +824,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
@@ -861,12 +824,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_weaponImages[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,99,56,142,236,170,34,34,69,51,136,136,136,71,5,96,5,99,52,174,131,170,34,34, |
|
|
|
|
68,136,136,68,68,36,112,102,99,136,51,56,131,170,34,34,34,68,68,34,34,34,70,102, |
|
|
|
|
51,66,72,51,52,17,34,34,34,34,34,34,34,34,36,68,68,34,36,68,66,68 |
|
|
|
|
} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] = |
|
|
|
|
SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[4 * SFG_TEXTURE_STORE_SIZE] = |
|
|
|
|
{ |
|
|
|
|
{ // 0, explostion
|
|
|
|
|
// 0, explostion
|
|
|
|
|
175,183,174,15,103,111,191,7,31,95,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,48,48,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,3,3,3,3,19,3,0,0,0,0,0,0,0,0,0,48,48,16,51,49,19,48,48,0,0,0,0, |
|
|
|
|
0,0,0,3,3,1,1,19,17,131,51,49,0,0,0,0,1,16,0,0,48,50,34,20,85,120,49,17,64,0,0, |
|
|
|
@ -886,8 +848,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -886,8 +848,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
34,34,33,145,17,18,34,19,48,0,1,17,17,19,49,49,18,17,49,19,49,18,34,35,51,0,0, |
|
|
|
|
17,51,51,17,49,18,19,3,19,51,17,17,36,3,0,3,51,51,48,48,3,17,16,48,17,3,51,17, |
|
|
|
|
16,0,0,3,48,3,3,0,0,16,19,0,0,0,51,51,0,0,0,51,0,0,0,0,0,1,3,48,0,51,51,48,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 1, fireball
|
|
|
|
|
, // 1, fireball
|
|
|
|
|
175,103,183,7,191,111,254,31,95,180,173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,17,0,16,0,0,0,0, |
|
|
|
@ -905,8 +866,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -905,8 +866,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 2, plasma
|
|
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, // 2, plasma
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|
175,199,126,213,198,215,118,46,125,204,124,134,45,117,135,116,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,1,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,68,16,0,0,0,0,0,0,0,0,0,0,16, |
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|
@ -924,8 +884,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -924,8 +884,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
17,17,16,0,0,0,0,0,0,0,0,0,0,20,65,0,1,17,0,0,0,0,0,0,0,0,0,0,0,1,65,16,0,16,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
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|
}, |
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|
{ // 3, dust
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|
, // 3, dust
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|
175,5,3,4,53,2,6,52,50,74,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0, |
|
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|
@ -941,12 +900,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -941,12 +900,11 @@ SFG_PROGRAM_MEMORY uint8_t SFG_effectSprites[][SFG_TEXTURE_STORE_SIZE] =
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|
|
0,0,0,0,0,0,0,0,0,0,16,0,16,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,16,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
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|
|
} |
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|
|
}; |
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|
SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] = |
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|
SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[19 * SFG_TEXTURE_STORE_SIZE] = |
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|
{ |
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|
{ // 0, spider idle
|
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|
// 0, spider idle
|
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|
|
|
175,0,4,3,5,6,223,1,7,10,2,20,62,95,120,18,0,1,17,16,0,0,0,0,0,0,0,0,1,17,16,0, |
|
|
|
|
0,20,45,65,0,0,0,0,0,0,0,0,21,52,33,0,1,65,170,20,16,0,0,0,0,0,0,17,133,50,51, |
|
|
|
|
16,1,218,211,162,16,0,0,0,0,0,17,133,84,17,17,17,1,42,61,173,16,1,0,0,0,1,133, |
|
|
|
@ -967,8 +925,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -967,8 +925,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,0,1,42,211,173,16,0,0,0,0,0,17,69,85,17,17,17,1,65,170,20,16,0,0,0,0,0,0,17, |
|
|
|
|
69,50,35,16,0,20,210,65,0,0,0,0,0,0,0,0,20,50,49,0,0,1,17,16,0,0,0,0,0,0,0,0,1, |
|
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|
17,16,0 |
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|
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|
}, |
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|
{ // 1, spider attacking
|
|
|
|
|
, // 1, spider attacking
|
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|
|
|
175,0,183,3,4,1,191,5,31,6,7,22,10,223,20,18,0,34,37,85,43,176,0,0,0,0,0,0,17, |
|
|
|
|
17,16,0,0,34,98,34,38,102,0,0,0,0,0,1,148,71,65,16,0,2,98,34,102,98,0,0,0,0,0, |
|
|
|
|
89,169,52,51,49,0,2,104,40,102,32,0,0,0,0,5,170,145,17,17,16,2,38,104,136,98,32, |
|
|
|
@ -989,8 +946,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -989,8 +946,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
5,185,172,16,0,0,0,2,38,136,134,34,80,80,0,0,0,88,167,65,0,0,0,0,182,136,134,98, |
|
|
|
|
80,0,0,0,0,5,185,145,17,17,16,0,34,102,102,102,32,0,0,0,0,0,87,153,52,51,49,0,2, |
|
|
|
|
98,34,102,107,0,0,0,0,0,1,116,71,65,16,0,2,37,82,43,32,0,0,0,0,0,0,17,17,16,0 |
|
|
|
|
}, |
|
|
|
|
{ // 2, spider walking
|
|
|
|
|
, // 2, spider walking
|
|
|
|
|
175,0,4,5,6,3,223,1,10,7,2,18,62,95,120,63,0,0,17,17,0,0,0,0,0,0,0,1,17,17,0,0, |
|
|
|
|
0,1,50,211,16,0,0,0,0,0,0,21,51,50,16,0,0,19,26,161,49,0,0,0,0,0,17,146,35,33,0, |
|
|
|
|
0,0,29,173,90,33,0,0,0,0,1,148,68,81,16,0,0,0,18,165,218,209,0,16,0,0,25,67,49, |
|
|
|
@ -1010,8 +966,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1010,8 +966,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
16,17,0,0,20,66,87,18,37,16,0,0,18,165,218,209,0,16,0,0,1,84,52,65,17,81,17,0, |
|
|
|
|
29,173,90,33,0,0,0,0,0,17,19,52,82,37,16,0,19,26,161,49,0,0,0,0,0,0,1,19,82,81, |
|
|
|
|
0,0,1,50,211,16,0,0,0,0,0,0,0,1,17,16,0,0,0,17,17,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 3, destroyer idle
|
|
|
|
|
, // 3, destroyer idle
|
|
|
|
|
0,175,3,4,5,73,1,6,2,77,157,79,7,78,76,75,17,0,0,0,17,17,17,17,17,17,17,17,17, |
|
|
|
|
17,17,17,17,11,221,219,0,17,17,17,16,0,0,0,0,0,1,17,17,11,217,153,219,1,17,16,2, |
|
|
|
|
119,114,39,116,119,1,17,17,11,189,154,155,1,16,12,194,124,204,204,199,204,1,17, |
|
|
|
@ -1033,8 +988,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1033,8 +988,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
240,5,130,51,51,51,50,80,17,17,17,17,11,189,170,175,1,16,5,34,34,34,80,1,17,17, |
|
|
|
|
17,17,11,221,170,255,1,17,16,85,85,0,1,17,17,17,17,17,11,218,255,0,17,17,17,0,0, |
|
|
|
|
17,17,17,17,17,17,17,0,0,0,17,17,17,17,17,17,17,17,17,17,17,17 |
|
|
|
|
}, |
|
|
|
|
{ // 4, destroyer attacking
|
|
|
|
|
, // 4, destroyer attacking
|
|
|
|
|
175,0,3,4,73,1,5,2,183,6,77,157,79,78,7,31,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0, |
|
|
|
|
17,17,17,0,0,0,0,0,136,136,128,0,0,0,0,0,28,221,220,17,0,0,0,8,136,136,128,0,0, |
|
|
|
|
0,0,0,28,218,170,220,16,1,88,136,136,255,136,128,0,0,0,0,28,218,187,172,85,94, |
|
|
|
@ -1056,8 +1010,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1056,8 +1010,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
119,34,34,34,65,16,0,0,0,0,28,205,187,36,16,1,20,68,68,65,16,0,0,0,0,0,28,219, |
|
|
|
|
187,33,0,0,1,17,17,16,0,0,0,0,0,0,28,219,177,16,0,0,0,0,0,0,0,0,0,0,0,0,17,17, |
|
|
|
|
16,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 5, destroyer walking
|
|
|
|
|
, // 5, destroyer walking
|
|
|
|
|
175,0,3,4,1,5,2,73,6,77,79,7,78,157,75,76,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
26,204,202,17,0,0,1,17,17,17,0,0,0,0,0,0,26,201,153,202,16,1,19,136,130,33,17, |
|
|
|
|
17,0,0,0,0,26,172,157,154,16,27,179,40,187,184,133,129,16,0,0,0,1,172,157,217, |
|
|
|
@ -1079,8 +1032,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1079,8 +1032,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
51,51,33,0,0,0,0,0,26,172,221,222,16,1,17,118,34,38,97,0,0,0,0,0,26,204,221,238, |
|
|
|
|
16,0,0,17,17,17,16,0,0,0,0,0,26,205,238,17,0,0,0,0,0,0,0,0,0,0,0,0,17,17,17,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 6, warrior idle
|
|
|
|
|
, // 6, warrior idle
|
|
|
|
|
175,0,3,5,1,4,6,7,2,62,170,63,92,93,95,151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,17,17,17,17,17, |
|
|
|
|
17,17,16,0,0,0,0,0,0,0,23,119,119,119,119,119,119,119,113,0,0,0,0,0,0,1,136,255, |
|
|
|
@ -1099,8 +1051,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1099,8 +1051,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
36,68,68,0,0,0,0,0,0,0,0,0,0,0,0,1,18,34,36,0,0,0,0,0,0,0,0,0,0,0,0,0,1,17,16,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 7, warrior attacking
|
|
|
|
|
, // 7, warrior attacking
|
|
|
|
|
175,0,5,1,3,4,2,7,6,63,170,92,93,62,95,148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
@ -1118,8 +1069,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1118,8 +1069,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
0,0,0,0,0,0,0,0,17,20,57,17,0,0,0,0,0,0,0,0,0,0,0,0,0,1,17,16,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 8, plasmabot idle
|
|
|
|
|
, // 8, plasmabot idle
|
|
|
|
|
175,0,72,65,2,3,4,5,61,60,54,62,6,59,49,66,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
2,34,34,0,0,0,0,0,0,0,0,0,0,0,0,0,42,170,170,34,0,0,0,0,0,0,1,17,0,0,0,0,42,147, |
|
|
|
|
56,171,32,0,0,0,0,0,1,193,0,0,0,0,42,50,35,153,32,0,0,0,1,17,20,68,17,17,0,2, |
|
|
|
@ -1139,8 +1089,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1139,8 +1089,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
68,65,0,0,40,50,35,223,32,0,0,0,1,17,17,17,17,17,0,0,41,147,61,255,32,0,0,0,0,0, |
|
|
|
|
1,81,0,0,0,0,47,255,223,34,0,0,0,0,0,0,1,17,0,0,0,0,2,34,34,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 9, plasmabot attacking
|
|
|
|
|
, // 9, plasmabot attacking
|
|
|
|
|
175,198,0,2,4,3,72,39,193,5,194,6,49,192,65,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
|
|
|
|
0,0,111,193,1,0,0,0,0,0,0,0,0,0,0,0,0,6,177,17,17,0,0,0,0,0,0,2,34,0,0,0,0,15, |
|
|
|
|
113,17,17,240,0,0,0,0,0,2,178,0,0,0,0,107,17,23,17,31,0,0,0,8,136,131,51,34,34, |
|
|
|
@ -1160,8 +1109,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1160,8 +1109,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
17,17,0,0,0,10,69,85,51,51,50,0,0,97,17,23,17,22,0,0,0,10,168,210,34,34,34,0,0, |
|
|
|
|
1,65,17,21,17,0,0,0,0,0,2,82,0,0,0,0,6,52,69,31,0,0,0,0,0,0,2,34,0,0,0,0,0,102, |
|
|
|
|
102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 10, ender idle
|
|
|
|
|
, // 10, ender idle
|
|
|
|
|
0,3,4,5,2,175,1,6,52,7,93,92,50,74,73,0,85,85,85,85,0,0,0,80,5,0,5,85,85,80,0,0, |
|
|
|
|
85,85,80,0,153,153,52,1,134,17,16,80,0,9,114,32,85,80,3,151,119,119,119,104,97, |
|
|
|
|
135,129,9,119,115,36,16,85,9,114,115,51,51,51,54,97,114,113,99,50,17,22,16,80, |
|
|
|
@ -1182,8 +1130,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1182,8 +1130,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
|
|
|
|
|
29,4,18,17,70,97,135,129,0,17,17,20,16,85,2,36,34,34,33,20,230,97,114,113,100, |
|
|
|
|
68,17,22,16,85,80,4,193,17,204,68,104,1,135,129,4,68,68,70,16,85,85,80,0,68,68, |
|
|
|
|
70,1,128,17,16,80,0,4,70,16,85,85,85,85,0,0,0,80,5,0,5,85,85,80,0,0 |
|
|
|
|
}, |
|
|
|
|
{ // 11, ender walking
|
|
|
|
|
, // 11, ender walking
|
|
|
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0,3,4,5,175,2,1,6,52,93,7,92,50,74,73,0,68,68,68,68,64,0,0,4,0,64,0,68,68,0,0,4, |
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68,68,68,0,10,170,114,80,136,97,17,4,0,167,34,4,68,68,0,39,119,119,119,21,86,24, |
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120,16,119,50,81,4,68,0,167,35,51,51,51,49,102,23,39,22,33,17,97,4,64,42,114,18, |
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@ -1204,8 +1151,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1204,8 +1151,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
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80,82,17,86,96,24,120,22,1,17,22,16,68,0,33,82,34,33,21,230,96,23,39,22,85,85, |
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86,16,68,68,0,92,17,204,85,96,16,24,120,16,85,85,86,16,68,68,68,0,5,85,86,0,136, |
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1,17,4,0,0,0,0,68,68,68,68,64,0,0,68,0,64,0,68,68,68,68,68 |
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}, |
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{ // 12, ender attacking
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, // 12, ender attacking
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0,4,5,175,3,26,28,191,6,29,2,1,30,7,105,27,51,51,51,51,48,0,0,3,0,48,112,51,51, |
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48,0,0,51,51,51,0,13,221,137,80,153,231,119,115,0,13,129,16,51,51,0,24,136,136, |
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136,101,94,119,221,119,136,130,26,64,51,0,216,18,204,204,204,198,119,125,221, |
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@ -1228,8 +1174,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
@@ -1228,8 +1174,7 @@ SFG_PROGRAM_MEMORY uint8_t SFG_monsterSprites[][SFG_TEXTURE_STORE_SIZE] =
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150,101,238,231,125,221,119,117,111,75,64,51,51,0,95,102,255,85,224,96,119,215, |
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112,85,90,171,64,51,51,51,0,5,85,94,0,153,7,119,3,0,10,171,64,51,51,51,51,48,0, |
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0,51,0,48,112,51,51,48,0,0 |
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}, |
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{ // 13, turret idle
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, // 13, turret idle
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175,0,131,26,41,168,37,6,91,7,48,93,90,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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0,0,0,0,0,0,0,0 |