Make monsters shoot from middle

This commit is contained in:
Miloslav Číž 2020-11-19 15:58:10 +01:00
parent 01eb383ff5
commit 12f8c967fb

5
game.h
View File

@ -2270,10 +2270,13 @@ void SFG_monsterPerformAI(SFG_MonsterRecord *monster)
currentHeight) currentHeight)
); );
uint8_t spriteSize = SFG_GET_MONSTER_SPRITE_SIZE(
SFG_MONSTER_TYPE_TO_INDEX(SFG_MR_TYPE(*monster)));
SFG_launchProjectile( SFG_launchProjectile(
projectile, projectile,
pos, pos,
currentHeight + RCL_UNITS_PER_SQUARE / 2, currentHeight + SFG_SPRITE_SIZE_TO_HEIGHT_ABOVE_GROUND(spriteSize),
dir, dir,
0, 0,
SFG_PROJECTILE_SPAWN_OFFSET SFG_PROJECTILE_SPAWN_OFFSET