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Fix pokitto
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@ -25,14 +25,14 @@
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#define SFG_RAYCASTING_MAX_HITS 6
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#define SFG_RAYCASTING_SUBSAMPLE 2
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#include "Pokitto.h"
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#include "clock_11u6x.h"
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#include "timer_11u6x.h"
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#include "palette.h"
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#include "game.h"
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#include "sounds.h"
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#include "../PokittoLib/Pokitto/POKITTO_HW/clock_11u6x.h"
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#include "../PokittoLib/Pokitto/POKITTO_HW/timer_11u6x.h"
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#include "../PokittoLib/Pokitto/Pokitto.h"
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Pokitto::Core pokitto;
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uint8_t *pokittoScreen;
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@ -140,6 +140,7 @@ void SFG_playSound(uint8_t soundIndex, uint8_t volume)
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int main()
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{
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pokitto.begin();
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timerInit(8000);
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for (uint16_t i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
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