mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-25 10:52:19 -05:00
c1eb71fa33
Additionally fixed oversight with audio files and bug in OTRGui.
222 lines
7.2 KiB
C++
222 lines
7.2 KiB
C++
#include <Archive.h>
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#include "BackgroundExporter.h"
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#include "TextureExporter.h"
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#include "RoomExporter.h"
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#include "CollisionExporter.h"
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#include "DisplayListExporter.h"
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#include "PlayerAnimationExporter.h"
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#include "SkeletonExporter.h"
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#include "SkeletonLimbExporter.h"
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#include "ArrayExporter.h"
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#include "VtxExporter.h"
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#include "AnimationExporter.h"
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#include "CutsceneExporter.h"
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#include "PathExporter.h"
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#include "TextExporter.h"
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#include "BlobExporter.h"
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#include "MtxExporter.h"
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#include <Globals.h>
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#include <Utils/File.h>
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#include <Utils/Directory.h>
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#include <Utils/MemoryStream.h>
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#include <Utils/BinaryWriter.h>
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std::string otrFileName = "oot.otr";
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std::shared_ptr<Ship::Archive> otrArchive;
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BinaryWriter* fileWriter;
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std::chrono::steady_clock::time_point fileStart, resStart;
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std::map<std::string, std::vector<char>> files;
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void InitVersionInfo();
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enum class ExporterFileMode
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{
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BuildOTR = (int)ZFileMode::Custom + 1,
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};
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static void ExporterParseFileMode(const std::string& buildMode, ZFileMode& fileMode)
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{
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if (buildMode == "botr")
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{
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fileMode = (ZFileMode)ExporterFileMode::BuildOTR;
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printf("BOTR: Generating OTR Archive...\n");
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if (File::Exists(otrFileName))
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otrArchive = std::shared_ptr<Ship::Archive>(new Ship::Archive(otrFileName, true));
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else
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otrArchive = Ship::Archive::CreateArchive(otrFileName, 65536 / 2);
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auto lst = Directory::ListFiles("Extract");
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for (auto item : lst)
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{
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auto fileData = File::ReadAllBytes(item);
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otrArchive->AddFile(StringHelper::Split(item, "Extract\\")[1], (uintptr_t)fileData.data(), fileData.size());
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}
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}
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}
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static void ExporterProgramEnd()
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{
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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{
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printf("Generating OTR Archive...\n");
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otrArchive = Ship::Archive::CreateArchive(otrFileName, 65536 / 2);
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for (auto item : files)
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{
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auto fileData = item.second;
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otrArchive->AddFile(item.first, (uintptr_t)fileData.data(), fileData.size());
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}
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// Add any additional files that need to be manually copied...
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auto lst = Directory::ListFiles("Extract");
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for (auto item : lst)
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{
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auto fileData = File::ReadAllBytes(item);
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otrArchive->AddFile(StringHelper::Split(item, "Extract\\")[1], (uintptr_t)fileData.data(), fileData.size());
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}
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otrArchive->AddFile("Audiobank", (uintptr_t)Globals::Instance->GetBaseromFile("Audiobank").data(), Globals::Instance->GetBaseromFile("Audiobank").size());
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otrArchive->AddFile("Audioseq", (uintptr_t)Globals::Instance->GetBaseromFile("Audioseq").data(), Globals::Instance->GetBaseromFile("Audioseq").size());
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otrArchive->AddFile("Audiotable", (uintptr_t)Globals::Instance->GetBaseromFile("Audiotable").data(), Globals::Instance->GetBaseromFile("Audiotable").size());
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}
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}
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static void ExporterParseArgs(int argc, char* argv[], int& i)
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{
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std::string arg = argv[i];
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if (arg == "--otrfile")
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{
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otrFileName = argv[i + 1];
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i++;
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}
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}
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static bool ExporterProcessFileMode(ZFileMode fileMode)
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{
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// Do whatever work is associated with these custom file modes...
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// Return true to indicate one of our own file modes is being processed
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if (fileMode == (ZFileMode)ExporterFileMode::BuildOTR)
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return true;
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return false;
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}
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static void ExporterFileBegin(ZFile* file)
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{
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fileStart = std::chrono::steady_clock::now();
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MemoryStream* stream = new MemoryStream();
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fileWriter = new BinaryWriter(stream);
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}
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static void ExporterFileEnd(ZFile* file)
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{
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int bp = 0;
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}
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static void ExporterResourceEnd(ZResource* res, BinaryWriter& writer)
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{
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auto streamShared = writer.GetStream();
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MemoryStream* strem = (MemoryStream*)streamShared.get();
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auto start = std::chrono::steady_clock::now();
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if (res->GetName() != "")
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{
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std::string oName = res->parent->GetOutName();
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std::string rName = res->GetName();
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std::string prefix = OTRExporter_DisplayList::GetPrefix(res);
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//auto xmlFilePath = res->parent->GetXmlFilePath();
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//prefix = StringHelper::Split(StringHelper::Split(xmlFilePath.string(), "xml\\")[1], ".xml")[0];
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if (StringHelper::Contains(oName, "_scene"))
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{
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auto split = StringHelper::Split(oName, "_");
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oName = "";
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for (int i = 0; i < split.size() - 1; i++)
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oName += split[i] + "_";
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oName += "scene";
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}
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else if (StringHelper::Contains(oName, "_room"))
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{
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oName = StringHelper::Split(oName, "_room")[0] + "_scene";
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}
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std::string fName = "";
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if (prefix != "")
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fName = StringHelper::Sprintf("%s\\%s\\%s", prefix.c_str(), oName.c_str(), rName.c_str());
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else
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fName = StringHelper::Sprintf("%s\\%s", oName.c_str(), rName.c_str());
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
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files[fName] = strem->ToVector();
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else
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File::WriteAllBytes("Extract\\" + fName, strem->ToVector());
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}
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auto end = std::chrono::steady_clock::now();
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size_t diff = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
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//if (diff > 10)
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//printf("Exported Resource End %s in %zums\n", res->GetName().c_str(), diff);
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}
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static void ExporterXMLBegin()
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{
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}
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static void ExporterXMLEnd()
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{
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}
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static void ImportExporters()
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{
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// In this example we set up a new exporter called "EXAMPLE".
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// By running ZAPD with the argument -se EXAMPLE, we tell it that we want to use this exporter for our resources.
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ExporterSet* exporterSet = new ExporterSet();
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exporterSet->processFileModeFunc = ExporterProcessFileMode;
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exporterSet->parseFileModeFunc = ExporterParseFileMode;
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exporterSet->parseArgsFunc = ExporterParseArgs;
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exporterSet->beginFileFunc = ExporterFileBegin;
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exporterSet->endFileFunc = ExporterFileEnd;
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exporterSet->beginXMLFunc = ExporterXMLBegin;
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exporterSet->endXMLFunc = ExporterXMLEnd;
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exporterSet->resSaveFunc = ExporterResourceEnd;
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exporterSet->endProgramFunc = ExporterProgramEnd;
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exporterSet->exporters[ZResourceType::Background] = new OTRExporter_Background();
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exporterSet->exporters[ZResourceType::Texture] = new OTRExporter_Texture();
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exporterSet->exporters[ZResourceType::Room] = new OTRExporter_Room();
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exporterSet->exporters[ZResourceType::AltHeader] = new OTRExporter_Room();
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exporterSet->exporters[ZResourceType::Scene] = new OTRExporter_Room();
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exporterSet->exporters[ZResourceType::CollisionHeader] = new OTRExporter_Collision();
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exporterSet->exporters[ZResourceType::DisplayList] = new OTRExporter_DisplayList();
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exporterSet->exporters[ZResourceType::PlayerAnimationData] = new OTRExporter_PlayerAnimationExporter();
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exporterSet->exporters[ZResourceType::Skeleton] = new OTRExporter_Skeleton();
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exporterSet->exporters[ZResourceType::Limb] = new OTRExporter_SkeletonLimb();
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exporterSet->exporters[ZResourceType::Animation] = new OTRExporter_Animation();
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exporterSet->exporters[ZResourceType::Cutscene] = new OTRExporter_Cutscene();
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exporterSet->exporters[ZResourceType::Vertex] = new OTRExporter_Vtx();
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exporterSet->exporters[ZResourceType::Array] = new OTRExporter_Array();
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exporterSet->exporters[ZResourceType::Path] = new OTRExporter_Path();
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exporterSet->exporters[ZResourceType::Text] = new OTRExporter_Text();
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exporterSet->exporters[ZResourceType::Blob] = new OTRExporter_Blob();
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exporterSet->exporters[ZResourceType::Mtx] = new OTRExporter_MtxExporter();
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Globals::AddExporter("OTR", exporterSet);
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InitVersionInfo();
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}
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// When ZAPD starts up, it will automatically call the below function, which in turn sets up our exporters.
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REGISTER_EXPORTER(ImportExporters);
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