mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 08:38:52 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
68 lines
3.5 KiB
C
68 lines
3.5 KiB
C
#ifndef DUNGEONS_GANONTIKA_SCENE_H
|
|
#define DUNGEONS_GANONTIKA_SCENE_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dganontika_sceneTex_01F580 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01F580"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneTex_01F580[] = dganontika_sceneTex_01F580;
|
|
|
|
#define dganontika_sceneTex_01F780 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01F780"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneTex_01F780[] = dganontika_sceneTex_01F780;
|
|
|
|
#define dganontika_sceneTex_01FF80 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01FF80"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneTex_01FF80[] = dganontika_sceneTex_01FF80;
|
|
|
|
#define dganontika_sceneTex_020380 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_020380"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneTex_020380[] = dganontika_sceneTex_020380;
|
|
|
|
#define dganontika_sceneTex_020B80 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_020B80"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneTex_020B80[] = dganontika_sceneTex_020B80;
|
|
|
|
#define dganontika_sceneTLUT_01F380 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTLUT_01F380"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneTLUT_01F380[] = dganontika_sceneTLUT_01F380;
|
|
|
|
#define dgForestTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gForestTrialSageCs"
|
|
static const ALIGN_ASSET(2) char gForestTrialSageCs[] = dgForestTrialSageCs;
|
|
|
|
#define dgWaterTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gWaterTrialSageCs"
|
|
static const ALIGN_ASSET(2) char gWaterTrialSageCs[] = dgWaterTrialSageCs;
|
|
|
|
#define dgShadowTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gShadowTrialSageCs"
|
|
static const ALIGN_ASSET(2) char gShadowTrialSageCs[] = dgShadowTrialSageCs;
|
|
|
|
#define dgFireTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gFireTrialSageCs"
|
|
static const ALIGN_ASSET(2) char gFireTrialSageCs[] = dgFireTrialSageCs;
|
|
|
|
#define dgLightTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gLightTrialSageCs"
|
|
static const ALIGN_ASSET(2) char gLightTrialSageCs[] = dgLightTrialSageCs;
|
|
|
|
#define dgSpiritTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gSpiritTrialSageCs"
|
|
static const ALIGN_ASSET(2) char gSpiritTrialSageCs[] = dgSpiritTrialSageCs;
|
|
|
|
#define dgTowerBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gTowerBarrierCs"
|
|
static const ALIGN_ASSET(2) char gTowerBarrierCs[] = dgTowerBarrierCs;
|
|
|
|
#define dgLightBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gLightBarrierCs"
|
|
static const ALIGN_ASSET(2) char gLightBarrierCs[] = dgLightBarrierCs;
|
|
|
|
#define dgFireBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gFireBarrierCs"
|
|
static const ALIGN_ASSET(2) char gFireBarrierCs[] = dgFireBarrierCs;
|
|
|
|
#define dgForestBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gForestBarrierCs"
|
|
static const ALIGN_ASSET(2) char gForestBarrierCs[] = dgForestBarrierCs;
|
|
|
|
#define dgSpiritBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gSpiritBarrierCs"
|
|
static const ALIGN_ASSET(2) char gSpiritBarrierCs[] = dgSpiritBarrierCs;
|
|
|
|
#define dgWaterBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gWaterBarrierCs"
|
|
static const ALIGN_ASSET(2) char gWaterBarrierCs[] = dgWaterBarrierCs;
|
|
|
|
#define dgShadowBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gShadowBarrierCs"
|
|
static const ALIGN_ASSET(2) char gShadowBarrierCs[] = dgShadowBarrierCs;
|
|
|
|
#define dganontika_sceneCollisionHeader_019EAC "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneCollisionHeader_019EAC"
|
|
static const ALIGN_ASSET(2) char ganontika_sceneCollisionHeader_019EAC[] = dganontika_sceneCollisionHeader_019EAC;
|
|
|
|
|
|
#endif // DUNGEONS_GANONTIKA_SCENE_H
|