mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
#include "SetMinimapChests.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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#include "ZRoom/ZRoom.h"
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SetMinimapChests::SetMinimapChests(ZFile* nParent) : ZRoomCommand(nParent)
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{
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}
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void SetMinimapChests::ParseRawData()
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{
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ZRoomCommand::ParseRawData();
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int numChests = cmdArg1;
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int32_t currentPtr = segmentOffset;
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for (int32_t i = 0; i < numChests; i++)
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{
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MinimapChest chest(parent->GetRawData(), currentPtr);
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chests.push_back(chest);
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currentPtr += 10;
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}
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}
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void SetMinimapChests::DeclareReferences(const std::string& prefix)
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{
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std::string declaration;
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size_t index = 0;
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for (const auto& chest : chests)
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{
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declaration += StringHelper::Sprintf(" { %s },", chest.GetBodySourceCode().c_str());
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if (index < chests.size() - 1)
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declaration += "\n";
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index++;
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}
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parent->AddDeclarationArray(
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segmentOffset, DeclarationAlignment::Align4, chests.size() * 10, "MinimapChest",
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StringHelper::Sprintf("%sMinimapChests0x%06X", prefix.c_str(), segmentOffset),
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chests.size(), declaration);
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}
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std::string SetMinimapChests::GetBodySourceCode() const
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{
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std::string listName;
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Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "MinimapChest", listName,
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parent->workerID);
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return StringHelper::Sprintf("SCENE_CMD_MINIMAP_COMPASS_ICON_INFO(0x%02X, %s)", chests.size(),
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listName.c_str());
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}
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std::string SetMinimapChests::GetCommandCName() const
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{
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return "SCmdMinimapChests";
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}
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RoomCommand SetMinimapChests::GetRoomCommand() const
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{
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return RoomCommand::SetMinimapChests;
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}
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MinimapChest::MinimapChest(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
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: unk0(BitConverter::ToUInt16BE(rawData, rawDataIndex + 0)),
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unk2(BitConverter::ToUInt16BE(rawData, rawDataIndex + 2)),
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unk4(BitConverter::ToUInt16BE(rawData, rawDataIndex + 4)),
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unk6(BitConverter::ToUInt16BE(rawData, rawDataIndex + 6)),
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unk8(BitConverter::ToUInt16BE(rawData, rawDataIndex + 8))
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{
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}
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std::string MinimapChest::GetBodySourceCode() const
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{
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return StringHelper::Sprintf("0x%04X, 0x%04X, 0x%04X, 0x%04X, 0x%04X", unk0, unk2, unk4, unk6,
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unk8);
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}
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