Shipwright/soh/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c

82 lines
2.9 KiB
C

/*
* File: z_eff_ss_stone1.c
* Overlay: ovl_Effect_Ss_Stone1
* Description:
*/
#include "z_eff_ss_stone1.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#define rReg0 regs[0]
u32 EffectSsStone1_Init(GlobalContext* globalCtx, u32 index, EffectSs* this, void* initParamsx);
void EffectSsStone1_Draw(GlobalContext* globalCtx, u32 index, EffectSs* this);
void EffectSsStone1_Update(GlobalContext* globalCtx, u32 index, EffectSs* this);
EffectSsInit Effect_Ss_Stone1_InitVars = {
EFFECT_SS_STONE1,
EffectSsStone1_Init,
};
typedef struct {
/* 0x00 */ void* texture;
/* 0x04 */ Color_RGBA8 primColor;
/* 0x08 */ Color_RGBA8 envColor;
} EffStoneDrawInfo;
static EffStoneDrawInfo sDrawInfo[] = {
{ gUnknownEffStone8Tex, { 200, 0, 0, 255 }, { 0, 0, 0, 255 } },
{ gUnknownEffStone7Tex, { 255, 100, 0, 255 }, { 100, 0, 0, 255 } },
{ gUnknownEffStone6Tex, { 255, 200, 0, 255 }, { 200, 0, 0, 255 } },
{ gUnknownEffStone5Tex, { 255, 255, 0, 255 }, { 255, 0, 0, 255 } },
{ gUnknownEffStone4Tex, { 255, 255, 150, 255 }, { 255, 150, 0, 255 } },
{ gUnknownEffStone3Tex, { 255, 255, 255, 255 }, { 255, 255, 0, 255 } },
{ gUnknownEffStone2Tex, { 255, 255, 255, 255 }, { 0, 255, 0, 255 } },
{ gUnknownEffStone1Tex, { 255, 255, 255, 255 }, { 0, 255, 255, 255 } },
};
u32 EffectSsStone1_Init(GlobalContext* globalCtx, u32 index, EffectSs* this, void* initParamsx) {
EffectSsStone1InitParams* initParams = (EffectSsStone1InitParams*)initParamsx;
Vec3f pos = initParams->pos;
this->pos = pos;
this->vec = pos;
this->life = 8;
this->rReg0 = initParams->unk_C;
this->draw = EffectSsStone1_Draw;
this->update = EffectSsStone1_Update;
return 1;
}
void EffectSsStone1_Draw(GlobalContext* globalCtx, u32 index, EffectSs* this) {
GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
EffStoneDrawInfo* drawParams = &sDrawInfo[this->life];
Vec3f mfVec;
f32 mfW;
f32 scale;
OPEN_DISPS(gfxCtx);
SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &this->pos, &mfVec, &mfW);
scale = (mfW < 1500.0f) ? 3.0f : (mfW / 1500.0f) * 3.0f;
Matrix_Translate(this->pos.x, this->pos.y, this->pos.z, MTXMODE_NEW);
Matrix_Scale(scale, scale, scale, MTXMODE_APPLY);
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
func_80094C50(gfxCtx);
gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(drawParams->texture));
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, drawParams->primColor.r, drawParams->primColor.g, drawParams->primColor.b,
255);
gDPSetEnvColor(POLY_XLU_DISP++, drawParams->envColor.r, drawParams->envColor.g, drawParams->envColor.b, 255);
gSPDisplayList(POLY_XLU_DISP++, gUnknownEffStoneDL);
CLOSE_DISPS(gfxCtx);
}
void EffectSsStone1_Update(GlobalContext* globalCtx, u32 index, EffectSs* this) {
if ((this->life == 6) && (this->rReg0 != 0)) {
iREG(50) = 0;
}
}