Shipwright/soh/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c

349 lines
12 KiB
C

/*
* File: z_obj_timeblock.c
* Overlay: ovl_Obj_Timeblock
* Description: Song of Time Block
*/
#include "z_obj_timeblock.h"
#include "objects/object_timeblock/object_timeblock.h"
#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_4 | ACTOR_FLAG_25 | ACTOR_FLAG_27)
void ObjTimeblock_Init(Actor* thisx, GlobalContext* globalCtx);
void ObjTimeblock_Destroy(Actor* thisx, GlobalContext* globalCtx);
void ObjTimeblock_Update(Actor* thisx, GlobalContext* globalCtx);
void ObjTimeblock_Draw(Actor* thisx, GlobalContext* globalCtx);
void ObjTimeblock_SetupNormal(ObjTimeblock* this);
void ObjTimeblock_SetupAltBehaviorVisible(ObjTimeblock* this);
void ObjTimeblock_SetupAltBehaviourNotVisible(ObjTimeblock* this);
s32 ObjTimeblock_WaitForOcarina(ObjTimeblock* this, GlobalContext* globalCtx);
s32 ObjTimeblock_WaitForSong(ObjTimeblock* this, GlobalContext* globalCtx);
void ObjTimeblock_DoNothing(ObjTimeblock* this, GlobalContext* globalCtx);
void ObjTimeblock_Normal(ObjTimeblock* this, GlobalContext* globalCtx);
void ObjTimeblock_AltBehaviorVisible(ObjTimeblock* this, GlobalContext* globalCtx);
void ObjTimeblock_AltBehaviourNotVisible(ObjTimeblock* this, GlobalContext* globalCtx);
const ActorInit Obj_Timeblock_InitVars = {
ACTOR_OBJ_TIMEBLOCK,
ACTORCAT_ITEMACTION,
FLAGS,
OBJECT_TIMEBLOCK,
sizeof(ObjTimeblock),
(ActorFunc)ObjTimeblock_Init,
(ActorFunc)ObjTimeblock_Destroy,
(ActorFunc)ObjTimeblock_Update,
(ActorFunc)ObjTimeblock_Draw,
NULL,
};
typedef struct {
/* 0x00 */ f32 scale;
/* 0x04 */ f32 height;
/* 0x08 */ s16 demoEffectParams;
} ObjTimeblockSizeOptions; // size = 0x0C
static ObjTimeblockSizeOptions sSizeOptions[] = {
{ 1.0, 60.0, 0x0018 },
{ 0.60, 40.0, 0x0019 },
};
static f32 sRanges[] = { 60.0, 100.0, 140.0, 180.0, 220.0, 260.0, 300.0, 300.0 };
static InitChainEntry sInitChain[] = {
ICHAIN_U8(targetMode, 2, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneForward, 1800, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneScale, 300, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneDownward, 1500, ICHAIN_STOP),
};
static Color_RGB8 sPrimColors[] = {
{ 100, 120, 140 }, { 80, 140, 200 }, { 100, 150, 200 }, { 100, 200, 240 },
{ 80, 110, 140 }, { 70, 160, 225 }, { 80, 100, 130 }, { 100, 110, 190 },
};
u32 ObjTimeblock_CalculateIsVisible(ObjTimeblock* this) {
if (!((this->dyna.actor.params >> 10) & 1)) {
if (this->unk_177 == 0) {
return this->unk_175;
} else {
u8 temp = ((this->dyna.actor.params >> 15) & 1) ? true : false;
if (this->unk_177 == 1) {
return this->unk_174 ^ temp;
} else {
u8 linkIsYoung = (LINK_AGE_IN_YEARS == YEARS_CHILD) ? true : false;
return this->unk_174 ^ temp ^ linkIsYoung;
}
}
} else {
return (((this->dyna.actor.params >> 15) & 1) ? true : false) ^ this->unk_174;
}
}
void ObjTimeblock_SpawnDemoEffect(ObjTimeblock* this, GlobalContext* globalCtx) {
Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_DEMO_EFFECT, this->dyna.actor.world.pos.x,
this->dyna.actor.world.pos.y, this->dyna.actor.world.pos.z, 0, 0, 0,
sSizeOptions[(this->dyna.actor.params >> 8) & 1].demoEffectParams);
}
void ObjTimeblock_ToggleSwitchFlag(GlobalContext* globalCtx, s32 flag) {
if (Flags_GetSwitch(globalCtx, flag)) {
Flags_UnsetSwitch(globalCtx, flag);
} else {
Flags_SetSwitch(globalCtx, flag);
}
}
void ObjTimeblock_Init(Actor* thisx, GlobalContext* globalCtx) {
ObjTimeblock* this = (ObjTimeblock*)thisx;
s32 pad;
CollisionHeader* colHeader = NULL;
DynaPolyActor_Init(&this->dyna, DPM_UNK);
this->dyna.actor.world.rot.z = this->dyna.actor.shape.rot.z = 0;
CollisionHeader_GetVirtual(&gSongOfTimeBlockCol, &colHeader);
this->dyna.bgId = DynaPoly_SetBgActor(globalCtx, &globalCtx->colCtx.dyna, &this->dyna.actor, colHeader);
Actor_ProcessInitChain(&this->dyna.actor, sInitChain);
Actor_SetScale(&this->dyna.actor, sSizeOptions[(this->dyna.actor.params >> 8) & 1].scale);
if ((this->dyna.actor.params >> 6) & 1) {
this->unk_177 = 0;
} else {
this->unk_177 = ((this->dyna.actor.params & 0x3F) < 0x38) ? 2 : 1;
}
this->songObserverFunc = ObjTimeblock_WaitForOcarina;
Actor_SetFocus(&this->dyna.actor, sSizeOptions[(this->dyna.actor.params >> 8) & 1].height);
this->unk_174 = (Flags_GetSwitch(globalCtx, this->dyna.actor.params & 0x3F)) ? true : false;
this->unk_175 = ((this->dyna.actor.params >> 15) & 1) ? true : false;
this->isVisible = ObjTimeblock_CalculateIsVisible(this);
if (!((this->dyna.actor.params >> 10) & 1)) {
ObjTimeblock_SetupNormal(this);
} else if (this->isVisible) {
ObjTimeblock_SetupAltBehaviorVisible(this);
} else {
ObjTimeblock_SetupAltBehaviourNotVisible(this);
}
// "Block of time"
osSyncPrintf("時のブロック (<arg> %04xH <type> save:%d color:%d range:%d move:%d)\n", (u16)this->dyna.actor.params,
this->unk_177, this->dyna.actor.home.rot.z & 7, (this->dyna.actor.params >> 11) & 7,
(this->dyna.actor.params >> 10) & 1);
}
void ObjTimeblock_Destroy(Actor* thisx, GlobalContext* globalCtx) {
s32 pad;
ObjTimeblock* this = (ObjTimeblock*)thisx;
DynaPoly_DeleteBgActor(globalCtx, &globalCtx->colCtx.dyna, this->dyna.bgId);
}
u8 ObjTimeblock_PlayerIsInRange(ObjTimeblock* this, GlobalContext* globalCtx) {
if (this->isVisible && func_80043590(&this->dyna)) {
return false;
}
if (this->dyna.actor.xzDistToPlayer <= sRanges[(this->dyna.actor.params >> 11) & 7]) {
Vec3f distance;
f32 blockSize;
func_8002DBD0(&this->dyna.actor, &distance, &GET_PLAYER(globalCtx)->actor.world.pos);
blockSize = this->dyna.actor.scale.x * 50.0f + 6.0f;
// Return true if player's xz position is not inside the block
if (blockSize < fabsf(distance.x) || blockSize < fabsf(distance.z)) {
return true;
}
}
return false;
}
s32 ObjTimeblock_WaitForOcarina(ObjTimeblock* this, GlobalContext* globalCtx) {
Player* player = GET_PLAYER(globalCtx);
if (ObjTimeblock_PlayerIsInRange(this, globalCtx)) {
if (player->stateFlags2 & 0x1000000) {
func_8010BD58(globalCtx, OCARINA_ACTION_FREE_PLAY);
this->songObserverFunc = ObjTimeblock_WaitForSong;
} else {
player->stateFlags2 |= 0x800000;
}
}
return false;
}
s32 ObjTimeblock_WaitForSong(ObjTimeblock* this, GlobalContext* globalCtx) {
if (globalCtx->msgCtx.ocarinaMode == OCARINA_MODE_04) {
this->songObserverFunc = ObjTimeblock_WaitForOcarina;
}
if (globalCtx->msgCtx.lastPlayedSong == OCARINA_SONG_TIME) {
if (this->unk_172 == 254) {
this->songEndTimer = 110;
} else {
this->songEndTimer--;
if (this->songEndTimer == 0) {
return true;
}
}
}
return false;
}
void ObjTimeblock_SetupDoNothing(ObjTimeblock* this) {
this->actionFunc = ObjTimeblock_DoNothing;
}
void ObjTimeblock_DoNothing(ObjTimeblock* this, GlobalContext* globalCtx) {
}
void ObjTimeblock_SetupNormal(ObjTimeblock* this) {
this->actionFunc = ObjTimeblock_Normal;
}
void ObjTimeblock_Normal(ObjTimeblock* this, GlobalContext* globalCtx) {
u32 newIsVisible;
if (this->songObserverFunc(this, globalCtx) && this->demoEffectTimer <= 0) {
ObjTimeblock_SpawnDemoEffect(this, globalCtx);
this->demoEffectTimer = 160;
// Possibly points the camera to this actor
OnePointCutscene_Attention(globalCtx, &this->dyna.actor);
// "◯◯◯◯ Time Block Attention Camera (frame counter %d)\n"
osSyncPrintf("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", globalCtx->state.frames);
this->demoEffectFirstPartTimer = 12;
if (this->unk_177 == 0) {
this->dyna.actor.params ^= 0x8000;
} else {
ObjTimeblock_ToggleSwitchFlag(globalCtx, this->dyna.actor.params & 0x3F);
}
}
this->unk_172 = globalCtx->msgCtx.lastPlayedSong;
if (this->demoEffectFirstPartTimer > 0) {
this->demoEffectFirstPartTimer--;
if (this->demoEffectFirstPartTimer == 0) {
if (this->unk_177 == 0) {
this->unk_175 = ((this->dyna.actor.params >> 15) & 1) ? true : false;
} else {
this->unk_174 = (Flags_GetSwitch(globalCtx, this->dyna.actor.params & 0x3F)) ? true : false;
}
}
}
newIsVisible = ObjTimeblock_CalculateIsVisible(this);
if (this->unk_177 == 1 && newIsVisible != this->isVisible) {
ObjTimeblock_SetupDoNothing(this);
}
this->isVisible = newIsVisible;
if (this->demoEffectTimer == 50) {
func_80078884(NA_SE_SY_TRE_BOX_APPEAR);
}
}
void func_80BA06AC(ObjTimeblock* this, GlobalContext* globalCtx) {
s32 switchFlag = this->dyna.actor.params & 0x3F;
this->unk_172 = globalCtx->msgCtx.lastPlayedSong;
if (this->demoEffectFirstPartTimer > 0 && --this->demoEffectFirstPartTimer == 0) {
this->unk_174 = (Flags_GetSwitch(globalCtx, switchFlag)) ? true : false;
}
this->isVisible = ObjTimeblock_CalculateIsVisible(this);
this->unk_176 = (Flags_GetSwitch(globalCtx, switchFlag)) ? true : false;
}
void ObjTimeblock_SetupAltBehaviorVisible(ObjTimeblock* this) {
this->actionFunc = ObjTimeblock_AltBehaviorVisible;
}
void ObjTimeblock_AltBehaviorVisible(ObjTimeblock* this, GlobalContext* globalCtx) {
if (this->songObserverFunc(this, globalCtx) && this->demoEffectTimer <= 0) {
this->demoEffectFirstPartTimer = 12;
ObjTimeblock_SpawnDemoEffect(this, globalCtx);
this->demoEffectTimer = 160;
OnePointCutscene_Attention(globalCtx, &this->dyna.actor);
// "Time Block Attention Camera (frame counter)"
osSyncPrintf("◯◯◯◯ Time Block 注目カメラ (frame counter %d)\n", globalCtx->state.frames);
ObjTimeblock_ToggleSwitchFlag(globalCtx, this->dyna.actor.params & 0x3F);
}
func_80BA06AC(this, globalCtx);
if (this->demoEffectTimer == 50) {
func_80078884(NA_SE_SY_TRE_BOX_APPEAR);
}
if (!this->isVisible && this->demoEffectTimer <= 0) {
ObjTimeblock_SetupAltBehaviourNotVisible(this);
}
}
void ObjTimeblock_SetupAltBehaviourNotVisible(ObjTimeblock* this) {
this->actionFunc = ObjTimeblock_AltBehaviourNotVisible;
}
void ObjTimeblock_AltBehaviourNotVisible(ObjTimeblock* this, GlobalContext* globalCtx) {
s32 switchFlag = this->dyna.actor.params & 0x3F;
s8 switchFlagIsSet = (Flags_GetSwitch(globalCtx, switchFlag)) ? true : false;
if (this->unk_176 ^ switchFlagIsSet && switchFlagIsSet ^ (((this->dyna.actor.params >> 15) & 1) ? true : false)) {
if (this->demoEffectTimer <= 0) {
ObjTimeblock_SpawnDemoEffect(this, globalCtx);
this->demoEffectTimer = 160;
}
this->demoEffectFirstPartTimer = 12;
}
func_80BA06AC(this, globalCtx);
if (this->isVisible && this->demoEffectTimer <= 0) {
ObjTimeblock_SetupAltBehaviorVisible(this);
}
}
void ObjTimeblock_Update(Actor* thisx, GlobalContext* globalCtx) {
ObjTimeblock* this = (ObjTimeblock*)thisx;
this->actionFunc(this, globalCtx);
if (this->demoEffectTimer > 0) {
this->demoEffectTimer--;
}
if (this->isVisible) {
func_8003EC50(globalCtx, &globalCtx->colCtx.dyna, this->dyna.bgId);
} else {
func_8003EBF8(globalCtx, &globalCtx->colCtx.dyna, this->dyna.bgId);
}
}
void ObjTimeblock_Draw(Actor* thisx, GlobalContext* globalCtx) {
if (((ObjTimeblock*)thisx)->isVisible) {
Color_RGB8* primColor = &sPrimColors[thisx->home.rot.z & 7];
OPEN_DISPS(globalCtx->state.gfxCtx);
func_80093D18(globalCtx->state.gfxCtx);
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(globalCtx->state.gfxCtx),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, primColor->r, primColor->g, primColor->b, 255);
gSPDisplayList(POLY_OPA_DISP++, gSongOfTimeBlockDL);
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
}