Shipwright/soh/src/overlays/actors/ovl_En_Tg/z_en_tg.h

22 lines
470 B
C

#ifndef Z_EN_TG_H
#define Z_EN_TG_H
#include "ultra64.h"
#include "global.h"
struct EnTg;
typedef void (*EnTgActionFunc)(struct EnTg*, GlobalContext*);
typedef struct EnTg {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnTgActionFunc actionFunc;
/* 0x0194 */ ColliderCylinder collider;
/* 0x01E0 */ s16 isTalking;
/* 0x01E2 */ char unk_1E2[0x26];
/* 0x0208 */ u8 nextDialogue;
} EnTg; // size = 0x020C
#endif