Shipwright/soh/src/overlays/actors/ovl_En_Nwc/z_en_nwc.h

38 lines
927 B
C

#ifndef Z_EN_NWC_H
#define Z_EN_NWC_H
#include "ultra64.h"
#include "global.h"
struct EnNwc;
struct EnNwcChick;
typedef void (*EnNwcUpdateFunc)(struct EnNwc*, GlobalContext*);
typedef void (*EnNwcChickFunc)(struct EnNwcChick*, struct EnNwc*, GlobalContext*);
typedef struct EnNwcChick {
/* 0x00 */ s8 type;
/* 0x01 */ u8 bgFlags;
/* 0x04 */ f32 floorY;
/* 0x08 */ Vec3f pos;
/* 0x14 */ char unk_14[8];
/* 0x1C */ Vec3f lastPos;
/* 0x28 */ char unk_28[4];
/* 0x2C */ f32 velY;
/* 0x30 */ Vec3s rot;
/* 0x36 */ u16 height;
/* 0x38 */ CollisionPoly* floorPoly;
/* 0x44 */ char unk_3C[0x20];
u32 epoch;
} EnNwcChick; // size = 0x5C
typedef struct EnNwc {
/* 0x0000 */ Actor actor;
/* 0x014C */ ColliderJntSph collider;
/* 0x016C */ u8 count;
/* 0x0170 */ EnNwcChick chicks[16];
/* 0x0730 */ EnNwcUpdateFunc updateFunc;
} EnNwc; // size = 0x0734
#endif