Shipwright/soh/src/overlays/actors/ovl_En_Ms/z_en_ms.h

22 lines
477 B
C

#ifndef Z_EN_MS_H
#define Z_EN_MS_H
#include "ultra64.h"
#include "global.h"
struct EnMs;
typedef void (*EnMsActionFunc)(struct EnMs*, GlobalContext*);
typedef struct EnMs {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ Vec3s jointTable[9];
/* 0x01C6 */ Vec3s morphTable[9];
/* 0x01FC */ EnMsActionFunc actionFunc;
/* 0x0200 */ ColliderCylinder collider;
/* 0x024C */ s16 activeTimer;
} EnMs; // size = 0x0250
#endif