Shipwright/soh/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.h

23 lines
587 B
C

#ifndef Z_EN_KAREBABA_H
#define Z_EN_KAREBABA_H
#include "ultra64.h"
#include "global.h"
struct EnKarebaba;
typedef void (*EnKarebabaActionFunc)(struct EnKarebaba*, GlobalContext*);
typedef struct EnKarebaba {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnKarebabaActionFunc actionFunc;
/* 0x0194 */ Vec3s jointTable[8];
/* 0x01C4 */ Vec3s morphTable[8];
/* 0x01F4 */ CollisionPoly* boundFloor;
/* 0x01F8 */ ColliderCylinder headCollider;
/* 0x0244 */ ColliderCylinder bodyCollider;
} EnKarebaba; // size = 0x0290
#endif