Shipwright/soh/src/overlays/actors/ovl_En_Hs/z_en_hs.h

25 lines
569 B
C

#ifndef Z_EN_HS_H
#define Z_EN_HS_H
#include "ultra64.h"
#include "global.h"
struct EnHs;
typedef void (*EnHsActionFunc)(struct EnHs*, GlobalContext*);
typedef struct EnHs {
/* 0x0000 */ Actor actor;
/* 0x014C */ ColliderCylinder collider;
/* 0x0198 */ SkelAnime skelAnime;
/* 0x01DC */ Vec3s jointTable[16];
/* 0x023C */ Vec3s morphTable[16];
/* 0x029C */ Vec3s unk_29C;
/* 0x02A2 */ Vec3s unk_2A2;
/* 0x02A8 */ u16 unk_2A8;
/* 0x02AA */ s16 unk_2AA;
/* 0x02AC */ EnHsActionFunc actionFunc;
} EnHs; // size = 0x02B0
#endif