..
audio
Moved the check for !seqInfo.canBeUsedAsReplacement
in InitializeShufflePool
to exclude them before modifying either shuffle pool. ( #3370 )
2023-11-13 18:11:29 -05:00
boss-rush
fix quest assignment ( #3343 )
2023-11-04 22:52:09 +01:00
controls
Race Integrity QoL ( #3445 )
2023-11-28 23:42:37 -05:00
cosmetics
Race Integrity QoL ( #3445 )
2023-11-28 23:42:37 -05:00
crowd-control
Use Correct Player Boot Enums in CC ( #3403 )
2023-11-15 20:38:21 -05:00
custom-message
change adult shooting gallery reward and add message ( #3506 )
2023-12-16 20:51:44 -05:00
debugger
Player Equip Docs ( #3282 )
2023-10-30 10:56:36 -05:00
game-interactor
Fix JSON parsing every frame on file select ( #3513 )
2023-12-16 21:40:09 -05:00
item-tables
Adds OnTransitionEnd
hook to GameInteractor
, called at the end of a transition after all mid-transition setup is called. ( #2635 )
2023-04-02 04:47:23 -04:00
randomizer
[Rando] Fix Check Tracker Area Totals ( #3758 )
2023-12-31 13:58:31 -05:00
speechsynthesizer
Fix voice compilation ( #2571 )
2023-03-02 21:58:27 +01:00
tts
Add TTS for Game Over menu ( #3338 )
2023-11-05 12:06:21 -06:00
bootcommands.c
tweak: easy pause buffer to track inputs better ( #3054 )
2023-08-13 11:41:19 -04:00
bootcommands.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
debugconsole.cpp
Fix magic being zeroed out when using fast file select ( #3389 )
2023-11-14 17:08:45 -05:00
debugconsole.h
Implement GameInteractor & move CrowdControl and console commands to it ( #2358 )
2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp
Quest Cleanup ( #3178 )
2023-09-26 09:20:33 -05:00
enemyrandomizer.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
enhancementTypes.h
Race Integrity QoL ( #3445 )
2023-11-28 23:42:37 -05:00
gamecommand.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
gameconsole.c
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gameconsole.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gameplaystats.cpp
retain gameplay stats window size ( #3508 )
2023-12-16 20:52:36 -05:00
gameplaystats.h
Randomizer feature: Triforce Hunt ( #3062 )
2023-09-26 08:45:37 -05:00
gameplaystatswindow.h
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
gfx.c
Use PlayState instead of GlobalContext ( #1927 )
2022-11-06 09:24:34 +01:00
gfx.h
testing out item replacement ( #416 )
2022-07-11 20:11:07 -04:00
mods.cpp
fix condition causing enemies to always be small ( #3512 )
2023-12-16 20:56:36 -05:00
mods.h
Mirrored world enhancement ( #1569 )
2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc
Add N64 weird frames and OOB Bombchus cvars ( #602 )
2022-07-06 18:46:01 -04:00
nametag.cpp
Actor Nametag System ( #3083 )
2023-08-20 12:59:23 -05:00
nametag.h
Actor Nametag System ( #3083 )
2023-08-20 12:59:23 -05:00
presets.cpp
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
presets.h
Race Integrity QoL ( #3445 )
2023-11-28 23:42:37 -05:00
savestates_extern.inc
[zret] Port some documentation changes ( #1164 )
2022-08-16 21:53:28 -04:00
savestates.cpp
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
savestates.h
Save states ( #300 )
2022-05-12 13:28:24 -04:00