mirror of
https://github.com/HarbourMasters/Shipwright.git
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a5df9dddf0
* First batch some overlay
* Almost all overlay
* effect & gamestate
* kaleido stuffs
* more overlay
* more left over from code folder
* remaining hardcoded line and file
* Open & Close _DISP __FILE__ & __LINE__ clean up
* Some if (1) {} remove
* LOG_xxxx __FILE__ , __LINE__ cleaned
* ASSERT macro __FILE__ __LINE__
* mtx without line/file in functions
* " if (1) {} " & "if (0) {}" and tab/white place
* LogUtils as macro
* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_
* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"
This reverts commit 0d85caaf7e
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* Like last commit but as macro
* Fix matrix not using macros
* use function not macro
* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
61 lines
1.7 KiB
C
61 lines
1.7 KiB
C
#include "global.h"
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#include <stdlib.h>
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uintptr_t sSysCfbFbPtr[2];
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uintptr_t sSysCfbEnd;
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void SysCfb_Init(s32 n64dd) {
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u32 screenSize;
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uintptr_t tmpFbEnd;
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/*
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if (osMemSize >= 0x800000) {
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// "8MB or more memory is installed"
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osSyncPrintf("8Mバイト以上のメモリが搭載されています\n");
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tmpFbEnd = 0x8044BE80;
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if (n64dd == 1) {
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osSyncPrintf("RAM 8M mode (N64DD対応)\n"); // "RAM 8M mode (N64DD compatible)"
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sSysCfbEnd = 0x805FB000;
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} else {
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// "The margin for this version is %dK bytes"
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osSyncPrintf("このバージョンのマージンは %dK バイトです\n", (0x4BC00 / 1024));
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sSysCfbEnd = tmpFbEnd;
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}
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} else if (osMemSize >= 0x400000) {
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osSyncPrintf("RAM4M mode\n");
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sSysCfbEnd = 0x80400000;
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} else {
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LOG_HUNGUP_THREAD();
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}
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*/
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screenSize = SCREEN_WIDTH * SCREEN_HEIGHT;
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//sSysCfbEnd &= ~0x3F;
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// "The final address used by the system is %08x"
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osSyncPrintf("システムが使用する最終アドレスは %08x です\n", sSysCfbEnd);
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//sSysCfbFbPtr[0] = sSysCfbEnd - (screenSize * 4);
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//sSysCfbFbPtr[1] = sSysCfbEnd - (screenSize * 2);
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sSysCfbFbPtr[0] = malloc(screenSize * 4);
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sSysCfbFbPtr[1] = malloc(screenSize * 4);
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// "Frame buffer addresses are %08x and %08x"
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//osSyncPrintf("フレームバッファのアドレスは %08x と %08x です\n", sSysCfbFbPtr[0], sSysCfbFbPtr[1]);
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}
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void SysCfb_Reset() {
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sSysCfbFbPtr[0] = 0;
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sSysCfbFbPtr[1] = 0;
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sSysCfbEnd = 0;
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}
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uintptr_t SysCfb_GetFbPtr(s32 idx) {
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if (idx < 2) {
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return sSysCfbFbPtr[idx];
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}
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return 0;
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}
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uintptr_t SysCfb_GetFbEnd() {
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return sSysCfbEnd;
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}
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