mirror of
https://github.com/HarbourMasters/Shipwright.git
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144 lines
7.6 KiB
C
144 lines
7.6 KiB
C
#pragma once
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#include "align_asset_macro.h"
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#define dgMalonAdultClothesTLUT "__OTR__objects/object_ma2/gMalonAdultClothesTLUT"
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static const ALIGN_ASSET(2) char gMalonAdultClothesTLUT[] = dgMalonAdultClothesTLUT;
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#define dgMalonAdultFingersTex "__OTR__objects/object_ma2/gMalonAdultFingersTex"
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static const ALIGN_ASSET(2) char gMalonAdultFingersTex[] = dgMalonAdultFingersTex;
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#define dgMalonAdultShirtTex "__OTR__objects/object_ma2/gMalonAdultShirtTex"
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static const ALIGN_ASSET(2) char gMalonAdultShirtTex[] = dgMalonAdultShirtTex;
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#define dgMalonAdultShirtCuffTex "__OTR__objects/object_ma2/gMalonAdultShirtCuffTex"
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static const ALIGN_ASSET(2) char gMalonAdultShirtCuffTex[] = dgMalonAdultShirtCuffTex;
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#define dgMalonAdultScarfTex "__OTR__objects/object_ma2/gMalonAdultScarfTex"
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static const ALIGN_ASSET(2) char gMalonAdultScarfTex[] = dgMalonAdultScarfTex;
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#define dgMalonBowserTex "__OTR__objects/object_ma2/gMalonBowserTex"
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static const ALIGN_ASSET(2) char gMalonBowserTex[] = dgMalonBowserTex;
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#define dgMalonAdultMiddleDressTex "__OTR__objects/object_ma2/gMalonAdultMiddleDressTex"
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static const ALIGN_ASSET(2) char gMalonAdultMiddleDressTex[] = dgMalonAdultMiddleDressTex;
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#define dgMalonAdultFrontDressTex "__OTR__objects/object_ma2/gMalonAdultFrontDressTex"
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static const ALIGN_ASSET(2) char gMalonAdultFrontDressTex[] = dgMalonAdultFrontDressTex;
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#define dgMalonAdultDressPatternTex "__OTR__objects/object_ma2/gMalonAdultDressPatternTex"
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static const ALIGN_ASSET(2) char gMalonAdultDressPatternTex[] = dgMalonAdultDressPatternTex;
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#define dgMalonAdultBootTex "__OTR__objects/object_ma2/gMalonAdultBootTex"
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static const ALIGN_ASSET(2) char gMalonAdultBootTex[] = dgMalonAdultBootTex;
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#define dgMalonAdultBeltTex "__OTR__objects/object_ma2/gMalonAdultBeltTex"
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static const ALIGN_ASSET(2) char gMalonAdultBeltTex[] = dgMalonAdultBeltTex;
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#define dgMalonAdultHairTLUT "__OTR__objects/object_ma2/gMalonAdultHairTLUT"
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static const ALIGN_ASSET(2) char gMalonAdultHairTLUT[] = dgMalonAdultHairTLUT;
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#define dgMalonAdultGradientTex "__OTR__objects/object_ma2/gMalonAdultGradientTex"
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static const ALIGN_ASSET(2) char gMalonAdultGradientTex[] = dgMalonAdultGradientTex;
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#define dgMalonAdultNoseTex "__OTR__objects/object_ma2/gMalonAdultNoseTex"
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static const ALIGN_ASSET(2) char gMalonAdultNoseTex[] = dgMalonAdultNoseTex;
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#define dgMalonAdultEarTex "__OTR__objects/object_ma2/gMalonAdultEarTex"
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static const ALIGN_ASSET(2) char gMalonAdultEarTex[] = dgMalonAdultEarTex;
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#define dgMalonAdultHairTex "__OTR__objects/object_ma2/gMalonAdultHairTex"
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static const ALIGN_ASSET(2) char gMalonAdultHairTex[] = dgMalonAdultHairTex;
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#define dgMalonAdultFaceTLUT "__OTR__objects/object_ma2/gMalonAdultFaceTLUT"
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static const ALIGN_ASSET(2) char gMalonAdultFaceTLUT[] = dgMalonAdultFaceTLUT;
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#define dgMalonAdultEyeOpenTex "__OTR__objects/object_ma2/gMalonAdultEyeOpenTex"
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static const ALIGN_ASSET(2) char gMalonAdultEyeOpenTex[] = dgMalonAdultEyeOpenTex;
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#define dgMalonAdultEyeHalfTex "__OTR__objects/object_ma2/gMalonAdultEyeHalfTex"
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static const ALIGN_ASSET(2) char gMalonAdultEyeHalfTex[] = dgMalonAdultEyeHalfTex;
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#define dgMalonAdultEyeClosedTex "__OTR__objects/object_ma2/gMalonAdultEyeClosedTex"
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static const ALIGN_ASSET(2) char gMalonAdultEyeClosedTex[] = dgMalonAdultEyeClosedTex;
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#define dgMalonAdultBasketTex "__OTR__objects/object_ma2/gMalonAdultBasketTex"
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static const ALIGN_ASSET(2) char gMalonAdultBasketTex[] = dgMalonAdultBasketTex;
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#define dgMalonAdultBasketInsideTex "__OTR__objects/object_ma2/gMalonAdultBasketInsideTex"
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static const ALIGN_ASSET(2) char gMalonAdultBasketInsideTex[] = dgMalonAdultBasketInsideTex;
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#define dgMalonAdultMouthNeutralTex "__OTR__objects/object_ma2/gMalonAdultMouthNeutralTex"
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static const ALIGN_ASSET(2) char gMalonAdultMouthNeutralTex[] = dgMalonAdultMouthNeutralTex;
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#define dgMalonAdultMouthSadTex "__OTR__objects/object_ma2/gMalonAdultMouthSadTex"
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static const ALIGN_ASSET(2) char gMalonAdultMouthSadTex[] = dgMalonAdultMouthSadTex;
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#define dgMalonAdultMouthHappyTex "__OTR__objects/object_ma2/gMalonAdultMouthHappyTex"
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static const ALIGN_ASSET(2) char gMalonAdultMouthHappyTex[] = dgMalonAdultMouthHappyTex;
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#define dgMalonAdultHeadDL "__OTR__objects/object_ma2/gMalonAdultHeadDL"
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static const ALIGN_ASSET(2) char gMalonAdultHeadDL[] = dgMalonAdultHeadDL;
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#define dgMalonAdultBasketDL "__OTR__objects/object_ma2/gMalonAdultBasketDL"
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static const ALIGN_ASSET(2) char gMalonAdultBasketDL[] = dgMalonAdultBasketDL;
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#define dgMalonAdultChestAndNeckDL "__OTR__objects/object_ma2/gMalonAdultChestAndNeckDL"
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static const ALIGN_ASSET(2) char gMalonAdultChestAndNeckDL[] = dgMalonAdultChestAndNeckDL;
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#define dgMalonAdultRightShoulderDL "__OTR__objects/object_ma2/gMalonAdultRightShoulderDL"
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static const ALIGN_ASSET(2) char gMalonAdultRightShoulderDL[] = dgMalonAdultRightShoulderDL;
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#define dgMalonAdultRightArmDL "__OTR__objects/object_ma2/gMalonAdultRightArmDL"
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static const ALIGN_ASSET(2) char gMalonAdultRightArmDL[] = dgMalonAdultRightArmDL;
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#define dgMalonAdultRightHandDL "__OTR__objects/object_ma2/gMalonAdultRightHandDL"
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static const ALIGN_ASSET(2) char gMalonAdultRightHandDL[] = dgMalonAdultRightHandDL;
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#define dgMalonAdultLeftShoulderDL "__OTR__objects/object_ma2/gMalonAdultLeftShoulderDL"
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static const ALIGN_ASSET(2) char gMalonAdultLeftShoulderDL[] = dgMalonAdultLeftShoulderDL;
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#define dgMalonAdultLeftArmDL "__OTR__objects/object_ma2/gMalonAdultLeftArmDL"
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static const ALIGN_ASSET(2) char gMalonAdultLeftArmDL[] = dgMalonAdultLeftArmDL;
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#define dgMalonAdultLeftHandDL "__OTR__objects/object_ma2/gMalonAdultLeftHandDL"
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static const ALIGN_ASSET(2) char gMalonAdultLeftHandDL[] = dgMalonAdultLeftHandDL;
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#define dgMalonAdultDressDL "__OTR__objects/object_ma2/gMalonAdultDressDL"
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static const ALIGN_ASSET(2) char gMalonAdultDressDL[] = dgMalonAdultDressDL;
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#define dgMalonAdultTorsoDL "__OTR__objects/object_ma2/gMalonAdultTorsoDL"
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static const ALIGN_ASSET(2) char gMalonAdultTorsoDL[] = dgMalonAdultTorsoDL;
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#define dgMalonAdultRightThighDL "__OTR__objects/object_ma2/gMalonAdultRightThighDL"
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static const ALIGN_ASSET(2) char gMalonAdultRightThighDL[] = dgMalonAdultRightThighDL;
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#define dgMalonAdultRightLegDL "__OTR__objects/object_ma2/gMalonAdultRightLegDL"
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static const ALIGN_ASSET(2) char gMalonAdultRightLegDL[] = dgMalonAdultRightLegDL;
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#define dgMalonAdultRightFootDL "__OTR__objects/object_ma2/gMalonAdultRightFootDL"
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static const ALIGN_ASSET(2) char gMalonAdultRightFootDL[] = dgMalonAdultRightFootDL;
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#define dgMalonAdultLeftThighDL "__OTR__objects/object_ma2/gMalonAdultLeftThighDL"
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static const ALIGN_ASSET(2) char gMalonAdultLeftThighDL[] = dgMalonAdultLeftThighDL;
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#define dgMalonAdultLeftLegDL "__OTR__objects/object_ma2/gMalonAdultLeftLegDL"
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static const ALIGN_ASSET(2) char gMalonAdultLeftLegDL[] = dgMalonAdultLeftLegDL;
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#define dgMalonAdultLeftFootDL "__OTR__objects/object_ma2/gMalonAdultLeftFootDL"
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static const ALIGN_ASSET(2) char gMalonAdultLeftFootDL[] = dgMalonAdultLeftFootDL;
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#define dgMalonAdultSkel "__OTR__objects/object_ma2/gMalonAdultSkel"
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static const ALIGN_ASSET(2) char gMalonAdultSkel[] = dgMalonAdultSkel;
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#define dgMalonAdultIdleAnim "__OTR__objects/object_ma2/gMalonAdultIdleAnim"
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static const ALIGN_ASSET(2) char gMalonAdultIdleAnim[] = dgMalonAdultIdleAnim;
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#define dgMalonAdultSingToIdleAnim "__OTR__objects/object_ma2/gMalonAdultSingToIdleAnim"
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static const ALIGN_ASSET(2) char gMalonAdultSingToIdleAnim[] = dgMalonAdultSingToIdleAnim;
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#define dgMalonAdultStandStillAnim "__OTR__objects/object_ma2/gMalonAdultStandStillAnim"
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static const ALIGN_ASSET(2) char gMalonAdultStandStillAnim[] = dgMalonAdultStandStillAnim;
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#define dgMalonAdultSingAnim "__OTR__objects/object_ma2/gMalonAdultSingAnim"
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static const ALIGN_ASSET(2) char gMalonAdultSingAnim[] = dgMalonAdultSingAnim; |