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https://github.com/HarbourMasters/Shipwright.git
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39cc86c260
subrepo: subdir: "soh" merged: "ba904bbd0" upstream: origin: "https://github.com/HarbourMasters/soh.git" branch: "master" commit: "ba904bbd0" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
65 lines
1.8 KiB
C
65 lines
1.8 KiB
C
#ifndef Z_EN_FHG_H
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#define Z_EN_FHG_H
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#include "ultra64.h"
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#include "global.h"
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struct EnfHG;
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typedef void (*EnfHGActionFunc)(struct EnfHG*, GlobalContext*);
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typedef enum {
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/* 0 */ FHG_NO_SIGNAL,
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/* 1 */ FHG_RAISE_SPEAR,
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/* 2 */ FHG_REAR,
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/* 3 */ FHG_LIGHTNING,
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/* 4 */ FHG_RESET,
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/* 5 */ FHG_RIDE,
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/* 10 */ FHG_SPUR = 10,
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/* 11 */ FHG_FINISH,
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/* -1 */ FHG_START_FIGHT = 255
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} EnfHGSignal;
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typedef struct EnfHG {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ u8 bossGndSignal;
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/* 0x014D */ u8 bossGndInPainting;
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/* 0x014E */ u8 killActor;
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/* 0x014F */ u8 fhgFireKillWarp;
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/* 0x0150 */ Vec3f cameraEye;
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/* 0x015C */ Vec3f cameraAt;
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/* 0x0168 */ Vec3f cameraEyeVel;
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/* 0x0174 */ Vec3f cameraAtVel;
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/* 0x0180 */ Vec3f hoofSfxPos;
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/* 0x018C */ Vec3f inPaintingPos;
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/* 0x0198 */ f32 inPaintingVelX;
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/* 0x019C */ f32 inPaintingVelZ;
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/* 0x0198 */ f32 damageSpeedMod;
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/* 0x01A4 */ f32 approachRate;
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/* 0x01A8 */ f32 cameraSpeedMod;
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/* 0x01AC */ f32 cameraPanZ;
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/* 0x01B0 */ char unk_1B0[0x10];
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/* 0x01C0 */ s16 gallopTimer;
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/* 0x01C2 */ s16 curPainting;
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/* 0x01C4 */ s16 targetPainting;
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/* 0x01C6 */ s16 turnTarget;
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/* 0x01C8 */ s16 spawnedWarp;
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/* 0x01CA */ s16 cutsceneState;
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/* 0x01CC */ s16 cutsceneCamera;
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/* 0x01CE */ char unk_1CE[6];
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/* 0x01D4 */ s16 timers[5];
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/* 0x01DE */ s16 hitTimer;
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/* 0x01E0 */ s16 turnRot;
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/* 0x01E2 */ char unk_1E2[6];
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/* 0x01E8 */ f32 warpColorFilterR;
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/* 0x01EC */ f32 warpColorFilterG;
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/* 0x01F0 */ f32 warpColorFilterB;
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/* 0x01F4 */ f32 warpColorFilterUnk1;
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/* 0x01F8 */ f32 warpColorFilterUnk2;
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/* 0x01FC */ EnfHGActionFunc actionFunc;
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/* 0x0200 */ char unk_200[4];
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/* 0x0204 */ Skin skin;
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} EnfHG; // size = 0x0294
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#endif
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