Shipwright/soh/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.h
David Chavez 6b0338a37d
[zret] Port some documentation changes (#1164)
* zret: Documentation pass on scene/room commands #1226

* Update OTR scene

* zret: Document the lens system #1079

* zret: Misc. doc/cleanup 4 #1093

* zret: Fix misc 8 #1150

* zret: Document Distortions from z_camera and z_view #1102
2022-08-16 21:53:28 -04:00

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#ifndef Z_BG_YDAN_SP_H
#define Z_BG_YDAN_SP_H
#include "ultra64.h"
#include "global.h"
struct BgYdanSp;
typedef void (*BgYdanSpActionFunc)(struct BgYdanSp*, GlobalContext*);
typedef struct BgYdanSp {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgYdanSpActionFunc actionFunc;
/* 0x0168 */ u8 isDestroyedSwitchFlag;
/* 0x0169 */ u8 burnSwitchFlag;
/* 0x016A */ s16 timer;
/* 0x016C */ f32 unk_16C;
/* 0x0170 */ ColliderTris trisCollider;
/* 0x0190 */ ColliderTrisElement trisColliderItems[2];
} BgYdanSp; // size = 0x0248
#endif