mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-23 09:52:20 -05:00
5dda5762ba
subrepo: subdir: "ZAPDTR" merged: "a53a53ea4" upstream: origin: "https://github.com/HarbourMasters/ZAPDTR.git" branch: "master" commit: "a53a53ea4" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
441 lines
9.6 KiB
C++
441 lines
9.6 KiB
C++
#pragma once
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "ZFile.h"
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#include "ZResource.h"
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#include "tinyxml2.h"
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enum class CutsceneCommands
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{
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Cmd00 = 0x0000,
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SetCameraPos = 0x0001,
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SetCameraFocus = 0x0002,
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SpecialAction = 0x0003,
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SetLighting = 0x0004,
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SetCameraPosLink = 0x0005,
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SetCameraFocusLink = 0x0006,
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Cmd07 = 0x0007,
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Cmd08 = 0x0008,
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Cmd09 = 0x0009,
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Unknown = 0x001A,
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Textbox = 0x0013,
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SetActorAction0 = 0x000A,
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SetActorAction1 = 0x000F,
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SetActorAction2 = 0x000E,
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SetActorAction3 = 0x0019,
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SetActorAction4 = 0x001D,
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SetActorAction5 = 0x001E,
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SetActorAction6 = 0x002C,
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SetActorAction7 = 0x001F,
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SetActorAction8 = 0x0031,
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SetActorAction9 = 0x003E,
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SetActorAction10 = 0x008F,
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SetSceneTransFX = 0x002D,
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Nop = 0x000B,
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PlayBGM = 0x0056,
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StopBGM = 0x0057,
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FadeBGM = 0x007C,
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SetTime = 0x008C,
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Terminator = 0x03E8,
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End = 0xFFFF,
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Error = 0xFEAF,
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};
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class CutsceneCameraPoint
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{
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public:
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int8_t continueFlag;
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int8_t cameraRoll;
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int16_t nextPointFrame;
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float viewAngle;
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int16_t posX, posY, posZ;
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int16_t unused;
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CutsceneCameraPoint(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommand
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{
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public:
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uint32_t commandID;
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uint32_t commandIndex;
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virtual ~CutsceneCommand();
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CutsceneCommand(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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virtual std::string GetCName();
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virtual std::string GenerateSourceCode(uint32_t baseAddress);
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virtual size_t GetCommandSize();
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};
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class CutsceneCommandSetCameraPos : public CutsceneCommand
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unused;
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std::vector<CutsceneCameraPoint*> entries;
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~CutsceneCommandSetCameraPos();
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CutsceneCommandSetCameraPos(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class SpecialActionEntry
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unused0;
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uint32_t unused1;
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uint32_t unused2;
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uint32_t unused3;
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uint32_t unused4;
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uint32_t unused5;
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uint32_t unused6;
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uint32_t unused7;
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uint32_t unused8;
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uint32_t unused9;
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uint32_t unused10;
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SpecialActionEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandSpecialAction : public CutsceneCommand
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{
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public:
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std::vector<SpecialActionEntry*> entries;
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CutsceneCommandSpecialAction(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandSpecialAction();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class MusicFadeEntry
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unknown0;
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uint32_t unknown1;
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uint32_t unknown2;
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uint32_t unknown3;
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uint32_t unknown4;
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uint32_t unknown5;
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uint32_t unknown6;
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uint32_t unknown7;
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uint32_t unknown8;
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uint32_t unknown9;
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uint32_t unknown10;
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MusicFadeEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandFadeBGM : public CutsceneCommand
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{
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public:
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std::vector<MusicFadeEntry*> entries;
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CutsceneCommandFadeBGM(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandFadeBGM();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class MusicChangeEntry
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{
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public:
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uint16_t sequence;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unknown0;
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uint32_t unknown1;
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uint32_t unknown2;
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uint32_t unknown3;
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uint32_t unknown4;
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uint32_t unknown5;
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uint32_t unknown6;
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uint32_t unknown7;
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MusicChangeEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandPlayBGM : public CutsceneCommand
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{
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public:
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std::vector<MusicChangeEntry*> entries;
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CutsceneCommandPlayBGM(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandPlayBGM();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class CutsceneCommandStopBGM : public CutsceneCommand
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{
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public:
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std::vector<MusicChangeEntry*> entries;
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CutsceneCommandStopBGM(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandStopBGM();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class EnvLightingEntry
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{
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public:
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uint16_t setting;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unused0;
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uint32_t unused1;
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uint32_t unused2;
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uint32_t unused3;
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uint32_t unused4;
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uint32_t unused5;
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uint32_t unused6;
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uint32_t unused7;
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EnvLightingEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandEnvLighting : public CutsceneCommand
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{
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public:
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std::vector<EnvLightingEntry*> entries;
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CutsceneCommandEnvLighting(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandEnvLighting();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class CutsceneCommandSceneTransFX : public CutsceneCommand
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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~CutsceneCommandSceneTransFX();
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CutsceneCommandSceneTransFX(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class Unknown9Entry
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unk2;
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uint16_t unk3;
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uint16_t unk4;
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uint8_t unused0;
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uint8_t unused1;
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Unknown9Entry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandUnknown9 : public CutsceneCommand
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{
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public:
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std::vector<Unknown9Entry*> entries;
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CutsceneCommandUnknown9(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandUnknown9();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class UnkEntry
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{
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public:
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uint32_t unused0;
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uint32_t unused1;
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uint32_t unused2;
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uint32_t unused3;
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uint32_t unused4;
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uint32_t unused5;
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uint32_t unused6;
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uint32_t unused7;
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uint32_t unused8;
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uint32_t unused9;
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uint32_t unused10;
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uint32_t unused11;
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UnkEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandUnknown : public CutsceneCommand
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{
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public:
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std::vector<UnkEntry*> entries;
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CutsceneCommandUnknown(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandUnknown();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class DayTimeEntry
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint8_t hour;
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uint8_t minute;
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uint8_t unused;
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DayTimeEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandDayTime : public CutsceneCommand
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{
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public:
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std::vector<DayTimeEntry*> entries;
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CutsceneCommandDayTime(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandDayTime();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class TextboxEntry
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t type;
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uint16_t textID1;
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uint16_t textID2;
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TextboxEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandTextbox : public CutsceneCommand
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{
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public:
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std::vector<TextboxEntry*> entries;
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CutsceneCommandTextbox(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandTextbox();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class ActorAction
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{
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public:
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uint16_t action;
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uint16_t startFrame;
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uint16_t endFrame;
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int16_t rotX, rotY, rotZ;
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int32_t startPosX, startPosY, startPosZ;
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int32_t endPosX, endPosY, endPosZ;
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float normalX, normalY, normalZ;
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ActorAction(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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};
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class CutsceneCommandActorAction : public CutsceneCommand
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{
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public:
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std::vector<ActorAction*> entries;
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CutsceneCommandActorAction(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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~CutsceneCommandActorAction();
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class CutsceneCommandTerminator : public CutsceneCommand
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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uint16_t unknown;
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CutsceneCommandTerminator(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class CutsceneCommandEnd : public CutsceneCommand
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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CutsceneCommandEnd(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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std::string GetCName();
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std::string GenerateSourceCode(uint32_t baseAddress);
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size_t GetCommandSize();
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};
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class CutsceneCommandNop : public CutsceneCommand
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{
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public:
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uint16_t base;
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uint16_t startFrame;
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uint16_t endFrame;
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CutsceneCommandNop(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
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std::string GetCName();
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size_t GetCommandSize();
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};
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class ZCutsceneBase : public ZResource
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{
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public:
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ZCutsceneBase(ZFile* nParent);
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Declaration* DeclareVar(const std::string& prefix, const std::string& bodyStr) override;
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std::string GetSourceTypeName() const override;
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};
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class ZCutscene : public ZCutsceneBase
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{
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public:
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ZCutscene(ZFile* nParent);
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~ZCutscene();
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void ParseRawData() override;
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std::string GetBodySourceCode() const override;
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size_t GetRawDataSize() const override;
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ZResourceType GetResourceType() const override;
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CutsceneCommands GetCommandFromID(int32_t id);
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int32_t numCommands;
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int32_t endFrame;
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std::vector<CutsceneCommand*> commands;
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};
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