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
* Added actor view * Update buttons; cleanup * Refactored; added windowing from save editor; added options to pull actors from targeting/holding/interaction * Add description for all actors * Update actor list when changing scene * Remove whitespace * Type conversion; added checks against global context being null; removed kill button (for now) Co-authored-by: ajanhallinta <4janhallinta@gmail.com>
4 lines
38 B
C
4 lines
38 B
C
#pragma once
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void InitActorViewer();
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